Tft 13.16 PBE Patch Notes
champion lover
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Milio
- [Q] Super Giant Fire Kick damage increased by 90/135/180/225/270 (+90% AP) >>> 80/140/200/260/320 (+120% AP)
- [E] Warm Embrace shield increased by 60/80/100/120/140 (+25% AP) >>> 60/85/110/135/160 (+30% AP)
Lucian
- [P-Vigilance] Light Pitcher damage increased by 10 >>> 15
Lulu
- HP increased by 88 >>> 92 per level
- [Q] Flash gun AP rate increased by 40% >>> 50%
- [E] Help, Pixar! AP ratio increased by 40% >>> 50%
Karma
- [Q] Inner Fire Buff:
- AP ratio increased by 40% >>> 50%
- [R-Q] Soul Flare Explosion AP ratio increased by 60% >>> 70%
- [R] Spell cooldown reduced by 40/38/36/34 >>> 40/37/34/31 seconds
Caitlin
- [P-Innate] Maximum headshot counting Stack reduced by 6 >>> 5
Wukong (Part 1)
- Mana increase per level 0.65 >>> 0.8
- [Q] Crushing Strike mana cost reduced by 40 >>> 20
- [W] Warrior Liar mana cost reduced by 80/70/60/50/40 >>> 60/55/50/45/40
brand
- [P] Fire mana regeneration increased by 20-40 >>> 30-50 (based on level 1/3/6/9/12/15/18)
- [Q] Burn AP rate increased by 55% >>> 65%
- [E] Fire AP rate increased by 45% >>> 50%
Akali
- [Q] Five-point strike buff:
Ike
- [Q] Time scroll lovers:
- Output damage increased by 60/75/90/105/120 >>> 70/85/100/115/130
- Slowly increase 32/39/46/53/60% >>> 40/45/50/55/60%
- [W] Parallel polymerized shield increased by 70/90/110/130/150 >>> 100/120/140/160/180
Silas
- Base mana increased by 310 >>> 400
Champion nerf
Rek’Sai
- [Q-Unburrowed] Queen’s Wrath Adjustments (nerfed to level 13):
- Base damage removed 21/27/33/39/45 >>> 0
- Bonus AD ratio removed 50% >>> 0%
- Total AD ratio added 0% >>> 34/38/42/46/50%
Shaco (support)
- Base mana regeneration reduced by 7.15 >>> 6
- [W] Jack in the Box mana cost increased by 50/55/60/65/70 >>> 70 levels
Nafiri
Base armor reduced by 32 >>> 30
- Base attack power reduced by 57 >>> 55
- Basic attack speed reduced by 0.688 >>> 0.663
Shyvana
- [W] Burnout weakens:
- Damage reduction per tick 10/16.25/22.5/28.75/35 (+15% bAD) >>> 10/15/20/25/30 (+10% bAD)
- Hit damage changed to 50% of damage per tick >>> 5/7/9/11/13 (+5% bAD)
Tristana
- Base health reduced by 670 >>> 640
- Base armor increased by 26 >>> 30
- Armor increased by 4.2 >>> 4.5 per level
- Base magic resistance reduced by 30 >>> 28
system enthusiast
axiomatic arc
- Flux base final cooldown refund increased by 5% >>> 10%
snake teeth
- Increased fatality rate 12 >>> 15
Prowler’s Claw
- Sand Strike Buff:
- Cooldown reduced by 10 >>> 5 seconds
- bAD ratio increased by 45/30% >>> 55/35% (melee/ranged)
Shadow Blade
- Increased fatality rate by 10 >>> 13
system weakened
Duskblade of Daxaul
- Nightcrawler weakened:
- Cooldown increased by 10 >>> 30 seconds
- Bonus damage reduced by 0-20% >>> 0-18% (based on 0-70% of the target’s missing health)
League of Legends 13.16 patch changes
With Patch 13.15 now live, let’s take a deeper look at the changes coming to League of Legends Patch 13.16, which will be released on August 16th according to the official patch schedule. Our anticipation is heightened as we explore what’s in store for the upcoming patch and cover the various tweaks and enhancements.
LoL 13.16 Patch Overview NOTE: With the release of Patch 13.15, which introduced the stunning LoL Arena and marked the start of the Soul Fighters event, players have eagerly embraced the new 2v2v2v2 game mode. Notably, this patch sees the emergence of an evolving meta dynamic that highlights the rise of new power options. The dominance of champions like Zyra and Xerath in support roles, coupled with the shift to more poke-centric champions, illustrates the ever-changing nature of the League of Legends landscape.
The rationale behind this shift lies in the game’s positioning of heroes who excel in the mid-game, ensuring a critical advantage in objective-focused engagements. Naafiri is the latest in a long line of champions whose success resonates with this approach. While Riot has made a concerted effort to address specific champion issues with adjustments, the time is still ripe for further balance adjustments.
Phroxzon, a game designer at Riot, has provided insight into the preliminary changes debuting in patch 13.16. With a lineup that includes 10 champion buffs and 5 nerfs, along with significant changes to Drak’Thar’s Duskblade that inadvertently benefited unintended champions, the patch is expected to lead to a more balanced and engaging game experience.
While exact numerical details haven’t been revealed yet, here’s a peek at the roster of champions in this patch:
In addition, the much-anticipated Journey to Immortality skin patch 13.16 will introduce a collection of five different champions, one of whom will receive an exclusive Premium Edition skin. The visual appeal of these skins, characterized by bright colors and powerful weapons, offers enthusiasts an enticing opportunity to enhance the beauty of the game.
Patch 13.16 has the potential to redefine strategic dynamics and champion preferences as the metascape undergoes shifts and changes. Given the limited information currently available, a full assessment of the meta’s evolution will require further exploration once the patch goes live.
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Tentative changes in patch 13.16: Lucian (Buff) Lulu (Buff) Karma (Buff) Caitlyn (Buff) Wukong (Buff) Brand (Buff) Akali (Buff) Ekko (Buff) Sera S(Buff) Mirio(Buff) Q base slowness: 40% – 60% ⇒ 40% – 70% ⇒ 40% – 60% (recovery) Q base damage: 90 – 270 ⇒ 80 – 340 ⇒ 80 – 320 Q damage AP Ratio: 90% ⇒ 120% E Base Shield: 60 – 140 ⇒ 60 – 160 Rek’Sai (Nerfed) Unmined Q Base Damage Removed Unmined Q AD Ratio: 50% Bonus AD ⇒ 34% – 50% Total AD Shaco Support (nerfed) Naferi (nerfed) Base Armor: 32 ⇒ 30 Base Armor: AD: 57 ⇒ 55 Base Attack Speed: 0.688 ⇒ 0.663 Shyvana (nerfed) W per tick base Damage: 10 – 35 ⇒ 10 to 30 W per tick Bonus AD Ratio: 15% ⇒ 10% W Damage on Hit: 50% DoT Damage ⇒ 5 – 13 + 5% Bonus AD In real time, this nerf will be 5 – 17.5 + 7.5% Bonus AD ⇒ 5 – 13 + 5% Bonus AD, taking into account nerfs it will only be -2 Base Damage Nerfed Highest Level Tristana (nerfed) Base Health: 670 ⇒ 640 Base Armor: 26 ⇒ 30 Armor growth: 4.2 ⇒ 4.5 Base MR: 30 ⇒ 28
System changes: Arc of Justice (buff) base ultimate cooldown rebate: 5% ⇒ 10% Snake Fang (buff) damage: 12 ⇒ 15 Prowler’s Claw (buff) cooldown: 10 seconds ⇒ 5 seconds additional AD ratio : 45%/30% ⇒ 55%/35% Shadow Blade (Buff) Damage: 10 ⇒ 13 Duskblade of Daxaul (Weakened) Cooldown: 10 seconds ⇒ 30 Max Damage: 20% ⇒ 18%
Champion Skins: Soraka on the Immortal Journey – 1820 RP Zeri on the Immortal Journey – 1350RP Kyle on the Immortal Journey – 1350RP Shyvana on the Immortal Journey – 1350RP Zedd on the Immortal Journey – 1350RP Sona on the Immortal Journey (Premium Edition) – 1350RP
All in all, the upcoming 13.16 version brings a wave of changes and additions to the League of Legends landscape. With hero adjustments, system adjustments, and the much-anticipated Wonderland skin, players can look forward to a dynamic gaming experience. As the meta continues to evolve, the impact of these changes on game strategy and hero preference remains to be seen, providing a fascinating and ever-evolving environment for League of Legends fans. Stay tuned for a full analysis of the patch’s impact on metadata.
trend
League of Legends
League of Legends, often abbreviated as LoL, is a multiplayer online battle arena (MOBA) video game developed and published by Riot Games in 2009. The game was inspired by a custom map called “Defense of the Ancients” (DotA) for Warcraft III. Riot’s founders envisioned creating an independent game in the same genre, which led to the creation of League of Legends.
Since its launch in October 2009, League of Legends has followed a free-to-play model and generated revenue by selling character customization options. It is compatible with Microsoft Windows and macOS platforms.
In the game, two teams of five players each engage in intense player-versus-player battles on the battlefield. The main goal of each team is to capture and protect their half of the map. Each player controls a unique character called a “Champion,” each with unique abilities and playstyles. Throughout the match, champions accumulate experience points and gold, allowing them to purchase items that enhance their power and help them defeat the enemy team.
The main game mode, called Summoner’s Rift, requires teams to break through the opposing team’s defenses and ultimately destroy their “Nexus,” a vital structure located within their base.
League of Legends has earned widespread praise from critics, who praised its ease of play, character design, and overall production quality. Over time, the game underwent critical re-evaluation, and reviews became more positive. Therefore, it is considered one of the greatest video games of all time. Despite its success, the game has also faced ongoing issues with in-game player negativity and abusive behavior, an issue Riot Games has been actively trying to address since the game’s early days.
The game’s popularity is staggering, with 8 million concurrent players in 2019. Such a huge following has spawned various spin-offs and tie-in projects, such as music videos, comic books, short stories, and an animated series called Arcana. Several other video games based on the League of Legends universe have also been released, including League of Legends: Wild Rift (mobile version), Legends of Runeterra (a digital trading card game), and Lords of Destruction : League of Legends Story” (mobile version). Turn-based role-playing games), etc. In addition, a massively multiplayer online role-playing game set in the League of Legends universe is also under development.
League of Legends is also the largest e-sports in the world, with a strong international competitive atmosphere and numerous regional leagues. The culmination of these leagues is the annual League of Legends World Championship, which attracts huge crowds. For example, the 2019 World Championships had more than 100 million unique viewers, with concurrent viewers peaking at 44 million during the finals. These events are broadcast live on various live streaming platforms including Twitch, YouTube, Bilibili and cable sports channel ESPN, further cementing League of Legends as a cultural phenomenon in gaming and esports.
League of Legends gameplay
League of Legends is a popular multiplayer online battle arena (MOBA) game in which players control unique characters called “champs.” The game is viewed from an isometric perspective, and as of 2023, there are over 160 champions to choose from, each with their own unique abilities.
During a match, the champion can gain experience points (XP) by defeating enemies to level up. As you level up, your hero becomes stronger and unlocks more powerful abilities. To further strengthen themselves, players can use gold coins to acquire various items, which can be obtained passively over time or actively by defeating the opposing team’s minions, heroes, or defensive structures.
In the main game mode (called Summoner’s Rift), players can access the Shop menu to purchase items for their champion. However, this option is only available when the champion is at their team’s base, adding a strategic element to the gameplay.
It’s worth noting that every game in League of Legends is discrete, meaning levels and items earned in one game don’t carry over to the next. Each match is a new beginning, and players must adjust their strategies and make full use of the champion’s abilities to achieve victory.
League of Legends Overview
title |
League of Legends |
game logo |
Gold text with “League of Legends” (2019 logo variant) |
Developer |
Riot Games |
Publisher |
Riot Games |
director |
Andre van Rooyen |
manufacturer |
Jeff Zhu |
platform |
Microsoft Windows, macOS |
release |
Microsoft Windows: October 27, 2009, macOS: March 1, 2013 |
school |
Multiplayer online competitive games |
model |
multiplayer game |
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Category: Gaming