Armored Core 6: How to Beat the Chapter 4 Coral Convergence Boss?

Armored Core 6: How to defeat the Chapter 4 Coral Convergence boss?

During the initial stages of the battle, the boss will display several different attack patterns. One of its powerful moves is that the boss levitates in mid-air and fires a devastating laser beam, capable of causing approximately 2600 points of damage. This attack can be challenging to dodge at close range, but with practice you can recognize its cues and use this brief moment to attack the boss with your songbird, interrupting the laser attack.

Another dangerous move in the first form is the Coral Slash. The boss will unleash a series of aerial slashes that can drain your entire health bar. To combat this, use a side-dive maneuver when performing quick acceleration maneuvers between slashes. It is worth noting that this attack becomes more dangerous in its second form.

After transforming into the second form, the boss will use the Coral Fan technique. This involves creating energy swords that swing at you in an arc. Perform quick acceleration moves quickly to escape this dangerous area quickly.

The second form introduces a transformative ability known as the Coral Manta. When below 50% health, the boss assumes a manta form composed of pure coral energy, capable of delivering a fatal blow. Fortunately, dodging this attack is simple once you anticipate it: start with a high jump, then perform a free fall after the manta passes under you. While it tends not to hit air targets on its return, you can opt for extra safety by performing a quick boost maneuver.

Here are some neat combat strategies:

1. Initially, stagger your Songbird shots slightly to increase your chances of connecting with the boss. 2. Since tank tracks have limited aerial mobility, keep them grounded. 3. A combination of Songbird Shot and Explosive Rocket Launcher hit the boss, causing massive damage. 4. Employ driving tactics, stay on the move and cycle through your arsenal. 5. Don’t hesitate to restart the fight in the first few seconds to get a better initial volley.

Engaging bosses with explosive weapons emphasizes precision strikes for maximum impact. While these popular products may be difficult to get off the ground, their effectiveness is considerable. The opportunity to attack is usually after the boss has repositioned or when recovering from an attack.

Practice combat to master the nuances of timing, and watch when the boss pauses and dodges your bazooka shots. The notable moment of attack is when it’s in the air after firing at you.

If the boss is not stuck in the attack animation, it can continuously dodge some of your shots. By spacing the shot, a third hit becomes more likely. While approaching the boss at close range is risky, explosive splash damage is almost guaranteed at close range. Once the ACS meter flashes red, indicating stagger, release your arsenal immediately.

Save your Pulse Armor for your second form. Approximately 10 seconds after resurrecting, activate the first Pulse Armor to provide breathing room as the boss restarts the fight with greater vigor. Maintain your strategy, dodge onslaughts, and use pauses to launch powerful volleys. When the manta phase ends, use the important openings to unleash all available firepower.

Armored Core 6

Armored Core VI: Rubicon Fire is a mech-centric vehicle combat video game developed by FromSoftware and published by Bandai Namco Entertainment. This version is the first addition to the Armored Core series since the release of Armored Core: Judgment Day in 2013.

The game debuts on August 25, 2023 on platforms including PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Notably, it marks the series’ debut on the Windows platform. Armored Core 6: Rubicon Fire was critically acclaimed and earned critical acclaim, becoming the most acclaimed release in the series’ history.

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Armored Core 6 gameplay

Armored Core VI places a heavy emphasis on mech-based vehicle combat, immersing players in the role of skilled pilots commanding the powerful mechs known as Armored Cores. The defining feature of the game is the extensive customization potential of these mechs, which is achieved through a variety of parts, allowing players to perfect and enhance the abilities of their mechs.

A notable highlight of the gameplay is the freedom players have to equip their mechs with a wide variety of weapons. The mech has weapon slots – one on each arm and two on the back – providing strategic depth as players build their combat gear.

The game retains the concept of the previous game and introduces the “Combat Ability Evaluation Plan” to provide players with an arena-like platform to showcase their skills and compete with other players. Successfully completing tasks accumulates in-game currency called points. Points awarded depend on achieved mission goals, unachieved goals may be deducted.

Armored Core VI is unique in that it eliminates the debt system present in earlier entries in the series, which previously resulted in monetary losses when missions were failed. Instead, players are now free to repeatedly attempt missions without fear of wasting resources. This design shift removes the impact of financial implications, incentivizing players to improve their performance and expect higher achievements.

Armored Core 6 trailer

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