Armored Core 6 Loghunt Locations and Targets

Armored Core 6 Hunting Locations

  1. Mission 1: Destroy the transport helicopter

    • Location: A four-legged unit found in the last part of the mission.
    • Target: Quadrupeds
  2. Mission 1: Destroy Tester AC

    • Location: The main area of ​​the map.
    • Target: Enemy Armored Core
  3. Mission 1: Attack the Dam Complex

    • Location: This unit is located in the area to the right of the second generator.
    • Target: Quadrupeds
  4. Mission 1: Wall Climb

    • Location: Left part of the initial area, before infiltrating the wall.
    • Target: Three enemy mechs
  5. Mission 1: Retrieve battle logs

    • Location: They can be found in the lower part of the map.
    • Target: Yueyu/Xiao Ziyi
  6. Mission 1: Attack the observation point

    • Location: Sura is a mini-boss you must face in order to complete the mission.
    • Target: Sulla
  7. Mission 2: Infiltrate Grid 086

    • Location: You eventually encounter him during the initial part of the mission.
    • Target: “Invincible” Lamy
  8. Mission 2: Infiltrate Grid 086

    • Location: On the right before reaching the lower center of Grid 086.
    • Target: Three light MT units
  9. Mission 2: Across the Ocean

    • Location: Two are on the right before leaving the first part of the initial area, while the other two are at the end of the path you find after the first duo.
    • Target: 4x flying units
  10. Mission 3: Steal survey data

    • Location: Central part of the mission area
    • Target: Heavy MT units
  11. Mission 3: Attack the refueling base

    • Location: Under a bridge found in the middle part of the mission.
    • Target: LC device
  12. Mission 3: Destroy V.VII

    • Location: The heavy MT unit is located on a street near the first checkpoint of the mission.
    • Target: 1x Heavy MT Troop and V.VII Swinburne
  13. Mission 3: Destroy V.VII

    • Location: V.VII Swinburne is the final encounter of this mission.
    • Target: V.VII Swinburne
  14. Mission 3: Destroy the Tunnel

    • Location: In the upper area, accessed via a giant beam that you jump on to traverse the initial area.
    • Target: 1x LC device
  15. Mission 3: Investigate the uninhabited floating city

    • Location: Close to where you found the destroyed drone during the mission.
    • Target: Flying unit
  16. Mission 3: Eliminate the law enforcement team

    • Location: Just where you started the mission, at the foot of the mountain.
    • Target: Ring Freddy
  17. Mission 3: Attack the old spaceport

    • Location: One of the targets is to the left of the main hangar, the others are on the other side, near some fuel reserves.
    • Target: 3x LC units
  18. Mission 3: Attack the old spaceport

    • Location: Opposite the fuel storage area, near the round fuel tank.
    • Target: Two LCs
  19. Mission 3: Defend the old spaceport

    • Location: This unit can be found at the beginning of the mission.
    • Target: Crow

Armored Core 6

Armored Core VI: Rubicon Fire is an important release in the field of mech-based vehicle combat games. Crafted by renowned developer FromSoftware and created by Bandai Namco Entertainment, the game marks the resurgence of the series following its last major entry, Armored Core: Judgment Day, which graced the gaming world in 2013.

The highly anticipated game debuted on August 25, 2023, captivating audiences across gaming platforms simultaneously. It’s available for PlayStation 4, PlayStation 5, Windows PC, Xbox One and Xbox Series X/S, ensuring a wide range of players can participate in its mechanized wars.

After the release of Armored Core VI: Rubicon Fire[a] A critical assessment was conducted, leaning mostly on the positive side. The exciting blend of mecha combat and vehicular mayhem, coupled with advances in technology since the previous generation of the series, enhances its appeal. The intuitive game mechanics and immersive experience of piloting a powerful mech resonated with players.

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Armored Core 6 gameplay

Armored Core VI places a heavy emphasis on mech-centric vehicle combat in its gameplay. Players take on the role of a skilled pilot, controlling a powerful mech known as the Armored Core. The game’s standout feature is its extensive customization options, allowing players to fine-tune and enhance their mech’s abilities using a variety of parts.

A notable highlight of the game is that players are free to equip their mechs with a variety of weapons. Each mech has weapon slots: one on each arm and two on the mech’s back. This wide selection of weapons provides players with strategic variety when engaging in combat scenarios.

Retaining the concept of its predecessor, Armored Core VI introduces a “Combat Capability Assessment Program” that functions similarly to Arena Mode. In this mode, players can test their driving skills and compete with other players. Successful completion of missions rewards players with in-game currency called points. The number of credits earned is affected by the degree to which assignment objectives are achieved, and uncompleted objectives may be deducted.

One notable difference from earlier games in the series is the elimination of the debt system. In previous games, players lost money if a mission failed. In contrast, Armored Core VI enhances the overall gaming experience by giving players the freedom to repeatedly attempt missions without fear of losing currency.

armor core plot

Armored Core VI: Rubicon Fire[a] It revolves around the enhanced mercenary C4-621, whose name is “Raven”. With the help of his boss, Handler Walter, Raven infiltrated the Rubicon and assumed the identity of the deceased mercenary. This sets the stage for Raven’s involvement in the ongoing conflict between megacorporations Barram Industries and the Arquebus Corporation, the anti-corporate Rubicon Liberation Front (RLF), and the Planetary Containment Authority (PCA), all of which are vying for Control or protect mystical corals. substance.

Throughout the game, Raven becomes friends with fellow mercenaries Rusty and Kara “Cinder”. They engage in battles, form alliances, and fight against various factions. Additionally, Raven established a psychic connection with El, a woman who could directly communicate with Raven’s thoughts. As the story unfolds, corals gather on the central ice field, hinting at an important hidden mineral deposit. Raven investigates, leading to conflict between Barram, Aquibus, and the PCA. Amid the chaos, the game delves into Raven’s interactions with El, who reveals her existence as Coral Born.

After a fierce conflict, the PCA retreated, leaving Barram and Aquibus to resume their rivalry. Raven explores underground ruins to uncover the truth about coral deposits and vascular plants designed to extract coral and send it into space. Kara reveals her intention to use the wooden ship to destroy the Coral, a plan that Al opposes.

Depending on Raven’s choice, they either support Kara in destroying the coral, or Al in protecting it. This choice affects the outcome of the story, with battles, betrayals, and alliances all shaping the ending. No matter which path is chosen, Raven’s actions will trigger a catastrophic event known as “Raven’s Fire,” reshaping the fate of the Rubicon and its inhabitants.

In the new game plus campaign, Raven can choose to align herself with the Coral Release Project, led by mercenary support AI ALLMIND. This alternate path explores Raven’s involvement in enabling symbiosis between coral and humans, thereby bringing a new era to the universe.In both cases, Armored Core VI: Rubicon Fire[a] Weaves a complex narrative of alliances, conflicts, and moral dilemmas, allowing players to influence outcomes and experience multiple aspects of the game world.

Armored Core 6 trailer

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