Baldur’s Gate III video game
Baldur’s Gate 3 is an RPG video game developed and published by Larian Studios. This is the third major entry in the Baldur’s Gate series, inspired by the Dungeons & Dragons tabletop role-playing system.
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The game initially launched in Early Access on macOS, Windows, and Stadia on October 6, 2020, with a full release on Windows on August 3, 2023. The macOS version is scheduled for release in early September, with the PlayStation 5 launching on June 6, 2023, and the Xbox Series X/S version scheduled for 2023. Critics praised the game’s gameplay, storytelling, content, and player choices.
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Baldur’s Gate 3 new patch update
The fifth patch for Baldur’s Gate 3 has been released, aiming to enhance the gaming experience for players on PS5 and PC. Larian Studios is committed to resolving bugs, glitches, and multiplayer issues in a timely manner. This patch brings exciting news to those interested in Minthara, as it resolves an issue that previously blocked access to some of her dialogue.
Players will now have new conversations with Minthara in Act Three, allowing them to delve deeper into their relationship with the character and discover more about her backstory. Depending on support, romantic Mintara can progress your relationship and unlock additional dialogue, both interactive and non-interactive, showcasing the complexity of this romantic storyline.
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However, Mintara wasn’t the only one who had something to say about your romantic getaway. Other companions in your party may comment on your relationship, and things can get dangerous if they are also romantically involved with you. PS5 players will also benefit from the patch, as it resolves graphics issues, audio issues, and on-screen keyboard-related crashes on HDR TVs, ensuring a smoother gaming experience on this platform.
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Baldur’s Gate 3 Patch 5 Patch Notes
Spoilers – Please keep in mind that some of the entries below may contain spoilers.
emphasize
- Fixed a bug that prevented players from seeing many of Mintara’s lines of dialogue.
Crashing and blocking
- Fixed an issue where it was sometimes impossible to talk to an NPC or party member because the game thought you were still in the conversation.
- Fixed a rare crash that would occur when a distant character came close to the party.
- Fixed a crash that would occur if a guard created a summon (such as an elemental) in response to a crime and you fled the fight or became incapacitated without killing the summon.
PS5
- Fixed an issue that caused game audio to stop working on PS5.
- Fixed graphics issue on HDR TVs when HDR black level calibration is set to 0.
- Fixed a crash that could occur when opening the on-screen keyboard.
Performance
- Fixed memory leak when creating and destroying many objects.
multiplayer game
- Improved performance when cycling through the Character Sheet tabs in split screen.
- Fixed an issue where split-screen would not work properly when a split-screen-enabled client joins a multiplayer game.
- Fixed an issue where dismissed avatars would not display correctly in Withers’ Wardrobe if the owner was in camp and was already looking inside the Wardrobe.
- Fixed an issue where characters would sometimes disappear on split screen when the client disconnected and then reconnected while listening to a conversation.
- Clients rejoining a multiplayer game can now select that avatar again without having to create a new avatar. (This error occurs when a customer leaves a session and another player selects that customer’s avatar during the dismiss to camp conversation.)
Process and gameplay
- Merchant NPCs will now retain their avatar and companion recognition even after they are dismissed to Withers’ Wardrobe.
- Fixed the Emperor not dying, so if you bring him to 0 health outside of combat on the Astral Plane, the game over sequence will not be triggered.
- Fixed an issue where you could not talk to Mintara in the camp if you dismissed her outside the camp.
- Fixed an issue where upgrading would not work as expected if upgrading on a game save.
- Fixed an issue where Witch’s Bane had no effect on Aunt Ethel.
User Interface
- Fixed an issue where text in the tutorial popup title was being cut off.
- Fixed an issue where button prompts on the split-screen multiplayer settings screen were cut off.
- Fixed some issues with the UI not updating on save, such as when you recruit Shadowheart on the beach, her inventory would appear empty.
- Fixed tadpole count in radial menu on controller.
controller
- Fixed an issue where the character would get stuck when the analog stick selection setting was set to the left stick and the stick was rotated all the way.
Art
- Added nipple caps to Cazador’s spawn point when the nudity filter is enabled.
Level design
- Moved Withers’ wardrobe to the nursery camp to avoid getting caught with Shadowheart’s tent.
Baldur’s Gate III gameplay
Baldur’s Gate 3 is a role-playing video game that offers both single-player and cooperative multiplayer. In the game, players can create and control one or more characters and assemble a team (which can include pre-made characters) to embark on an adventure and explore the game’s storyline. In addition, players can choose to team up with others online to enhance the multiplayer cooperative gaming experience.
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The game’s combat system is turn-based and follows the rules of Dungeons and Dragons fifth edition, adding depth and strategy to the combat. This combat style is similar to previous games from Larian Studios, such as Divinity: Original Sin and Divinity: Original Sin II.
Baldur’s Gate III plot
The game offers a branching plot in which key story elements remain consistent, but details and side quests can vary greatly depending on the player’s choices. Players can create their own character from scratch, choosing from six pre-made Origin Characters or selecting a customizable seventh Origin Character. Each of these characters has a unique quest line and playstyle. The game is divided into three acts:
Act 1:
The story begins with the protagonist waking up on an illithid ship with an illithid tadpole implanted in his body that can turn people into mind flayers. The ship was attacked by Githyanki warriors, causing it to crash-land in Faerûn. While searching for a cure for Tadpole, the protagonist also encounters other survivors with similar pain.
Act 2:
The action centers around Moonrise Tower and the surrounding lands, which were once peaceful but are now engulfed in unnatural darkness. The protagonist explores the area, searching for a cure and solving the curse that plagues the land.
Act 3:
The final scene takes place in Baldur’s Gate and the outskirts of Livington. The main plot involves the remaining antagonists trying to pit the protagonists against each other. The companions also find closure for their individual quests, with the story culminating in a battle against the Absolute and illithid threats.
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