Dead by Daylight Update 7.1.1 Update
Introducing the latest Dead by Daylight update, version 7.1.1, now available for PS4, PS5, PC and Xbox One. The official DBD Update 7.1.1 patch notes reveal exciting changes, including enhancements to reactive healing perks and critical bug fixes that address perk interactions and map collisions. Notably, the Monk has been re-enabled in this update.
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The previous major update, Dead by Daylight version 5.4.0, introduced exciting new content with the addition of a new killer, The Onryō, and a new survivor, Yoichi Asakawa. However, players encountered various problems while playing the game. Today, the release of Dead by Daylight patch 7.1.1 addresses some of these issues and enhances the overall gaming experience.
You are watching: Dead by Daylight Update 7.1.1 Patch Notes (August 1, 2023)
Dead by Daylight Update 7.1.1 Patch Notes
Content updates:
- The reactive healing bonus has been updated so that when only a small amount of healing is missing, the healing effect will reach 100%. For example, survivors’ healing is no longer 96.4%, but 100%.
Bug fixes:
Welfare:
- The Scenario Partner Perk’s scream and animation now play simultaneously when cured from the Plague’s evil cleansing.
- Survivors in lockers no longer scream due to the effects of Theatrics, and survivors are no longer temporarily slowed when Theatrics is activated.
- Theatrical play no longer causes items to appear during animated interactions.
- Spirits no longer cause survivors with the Scene Partner perk to scream as they pass in front of them during stage walking.
- Scenario companions no longer activate when the Killer cannot be detected using the Beast of the Beast.
- The “Theatrical Arts” perk no longer generates event add-ons and ultra-rare items.
- Survivors with the “Scene Partner” perk can now scream correctly when resurrected in front of the killer using the “Plot Twist” perk.
- The Plot Twister stunt no longer briefly appears available after returning from a dead state.
figure:
- Fixed an issue that caused fast vaults to have the same jump distance as slow and medium vaults.
- Fixed an issue that prevented survivors from being picked up by the Knight when knocked down while being pulled from lockers by Guardia Corp.
- Fixed an issue that resulted in cosmetic items (Free Songbird, Professional Pain Hammer, Hound Mask, and Wild Ass Jacket) being missing from players’ inventories.
- The Trapper add-on “Wax Brick” now has the correct value.
- Survivors are no longer sometimes unable to move while being healed by others.
- The Nurse’s matchbox insert no longer affects the Killer’s carry speed.
- Hex: The activation of Huntress’ Lullaby no longer causes the Medic and Pig’s skill rolls to be silenced.
- The running animation of a survivor escaping through an exit no longer stops abruptly before the count screen.
- Knights can now correctly pick up fallen survivors hit by basic attacks while grabbing from lockers in Guardia Compania.
- Missed and failed skill checks will now correctly cause the generator to explode when installing “Brand New Parts” on a generator with a toolbox affected by the “Overcharge” perk.
- For nurses, holding the blink input during a blink now correctly automatically initiates the next blink in the chain.
- Condemned Onryo Mori can no longer be performed twice on the same survivor.
Sound:
- Fixed an issue that caused Singularity’s aim loop SFX to still play if Singularity was stunned while shooting a pod or slipstream.
- Fixed an issue that caused Nicolas Cage’s voiceover to not stop when Sen began.
- Fixed an issue that caused the Lucky Walk and Inspired Seeker costumes to play collection music in the menu.
user interface:
- Fixed a potential crash in the HUD when hiding external benefits.
- Fixed the issue where the blood points consumed and displayed were inconsistent when canceling a reputation upgrade midway.
map:
- Fixed invisible collision found in Macmillan Manor.
- Fixed an issue where characters would get pinched out of lockers in Badham Kindergarten.
- Fixed an issue where nurses could get stuck in Doba Docks.
- Fixed an issue in the Eyrie of Crows map where projectile detection was not working as expected.
- Fixed an issue in the Pale Rose map where the shrimp boat’s trap would get stuck in the ground.
- Fixed an issue with Demogorgon being able to crawl through collisions in the Shattered Cowpen.
- Fixed an issue where Biopod could be placed out of reach of Autohaven Wreckers.
- Fixed missing collision next to Ormond windows.
Activities and Archives:
- Fixed an issue where Survivor players could gain progress on map item related challenges (e.g. “Cartophile”) without having to equip the map.
- Fixed an issue where the “Beat” challenge calculated the distance from the tray to the killer instead of the distance from the tray to the downed survivor.
- Fixed an issue where “Failed” challenges would not gain progress from downed survivors near the Nightmare Dream Tray.
comfort:
- Fixed an issue resulting in no subtitles when playing videos on XBX and XB1.
- Fixed an issue that caused some players to get stuck on the start screen on PS4.
- Fixed an issue that resulted in trophies being unlocked without actual progress on PS5.
Different kinds:
- A corridor in Badham Kindergarten no longer causes invisible collisions.
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death at dawn
Developed by Canadian studio Behavior Interactive, Dead by Daylight is an engaging, immersive online asymmetrical multiplayer survival horror game. In this chilling and suspenseful gaming experience, players can assume one of two distinct roles: killer or survivor. As the Killer, one player becomes a ferocious and ruthless force tasked with hunting down and eliminating four other players who assume the role of survivors.
To achieve victory, the killer must capture each survivor and impale them on a sacrificial hook to appease the evil entity, a powerful and sinister presence in the game. On the other side of the deadly equation, the survivors must work together as a team to outwit the killer, evade capture, and ultimately survive the horrific ordeal.
Their main goal is to repair the five generators scattered throughout the game’s environment, which will activate the exit gates, providing them with a chance to escape the nightmare kingdom. Dark and haunting visuals, coupled with heart-pounding gameplay that requires quick thinking, strategy, and teamwork on both sides, heighten the tension and atmosphere of the game.
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With its dynamic and ever-changing gameplay landscape, Dead by Daylight captivates players, making each match a unique and adrenaline-pumping experience.
Dead by Daylight gameplay
Dead by Daylight offers an intense asymmetrical horror gameplay experience where one player assumes the role of a powerful killer against four survivors. Each match is called a trial, and each side has different goals. As a survivor, players must try to escape justice by repairing five of the seven generators scattered across the map. These generators power two exits, providing a means of escaping the nightmarish world.
Meanwhile, the killer is tasked with impaling all survivors with a sacrificial hook before they escape. The act of sacrifice is to an evil force known as “The Entity,” which adds an eerie and haunting atmosphere to the game. If only one survivor remains at the end of the trial, an open escape hatch will appear at a random location on the map. However, if the killer closes the hatch or one of the exit doors opens, the “Endgame crash” begins.
In this critical stage, survivors must escape in just two minutes. The timer can be extended if any incapacitated or hooked survivors remain. As time passes, any remaining survivors will face a grim fate, as they are mercilessly stabbed on the spot and forcibly sacrificed to the menacing entity. This intense gameplay and high-stakes strategy keeps players on the edge of their seats, ensuring that every attempt in Dead by Daylight is a gripping, adrenaline-pumping experience.
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