Dota 2 Heroes Tier List in Patch 7.34E – All New Features

Level list in Dota 2 Heroes version 7.34E

Project updates

Shroud of Eternity

  • Magic resistance bonus increased from +30% to +35%

hand of midas

  • Base charge recovery time increased from 100 seconds to 110 seconds

Heart of Tarask

  • Recipe cost increased from 1300 to 1400. Total cost increased from 5100 to 5200
  • Strength bonus reduced from +40 to +35

Helm of the Overlord

  • Vladmir’s Aura Armor increased from 3 to 4

Pavese

  • Protection cooldown reduced from 18 seconds to 16 seconds

Vladimir’s Sacrifice

  • Vladmir’s Aura Armor increased from 3 to 4

Hero update

ancient ghost

ice vortex

  • Damage per second reduced from 12/20/28/36 to 12/18/24/30

Ice blast

  • Frostbite duration reduced from 10/11/12 seconds to 10 seconds

Steelback

Feather spray

  • Maximum damage reduced from 550 to 500

Steelback

  • Damage threshold increased from 225 to 300/275/250/225

Hairball

  • Casting range reduced from 1500 to 1000
  • Cooldown increased from 10 seconds to 13 seconds

Talent

  • Level 20 talent Feather Spray stack damage reduced from +25 to +20

Chaos Knight

  • Base damage reduced by 5

Chaos Strike

  • Lifesteal penalty on minions increased from 40% to 70%

phantom

  • Mana cost increased from 75/125/175 to 100/200/300

black willow

Shadow Realm

  • Cooldown increased from 20/18/16/14 seconds to 22/20/18/16 seconds

dazzle

Bad Zhu Zhu

  • No longer affects the 3 second silence period after any Blink Dagger takes damage

Drow Ranger

multiple shots

  • Cooldown reduced from 26/24/22/20 seconds to 24/22/20/18 seconds

earth spirit

Rolling boulders

  • Cooldown now starts when the current roll is completed

puzzle

black hole

  • Cooldown reduced from 200/180/160 seconds to 180/170/160 seconds

ruthless

Ink swells

  • Aghanim’s Shard spell lifesteal now has a 20% penalty to minions

gyroplane

rocket barrage

  • Rocket damage increased from 6/12/18/24 to 8/14/20/26

Juggernaut

almighty slash

  • Bonus damage increased from 30/40/50 to 40/45/50

cuenca

ghost ship

  • Damage delay reduced from 45% to 35%

tidal wave

  • Damage reduced from 250 to 180

Riptide Storm

  • Duration reduced from 5 seconds to 4 seconds
  • Cooldown increased from 70 seconds to 75 seconds

Leslak

thunderstorm

  • Slow duration increased from 0.4/0.6/0.8/1.0 seconds to 0.45/0.7/0.95/1.2 seconds

lion

Ground nails

  • Casting range increased from 575 to 650

werewolf

  • Base agility increased from 16 to 18
  • Agility buff increased from 1.4 to 1.8

Marci

partner

  • Casting range increased from 700 to 1000

Murta

call

  • Duration reduced from 7/8/9/10 seconds to 5/6/7/8 seconds
  • Movement slowness reduced from 30% to 15/20/25/30%

Necrophosphorus

Ghost Shroud

  • Mana cost increased from 50 to 75

heartbeat aura

  • Regeneration duration reduced from 8 seconds to 7 seconds
  • Aghanim’s Scepter health regeneration to decay reduced from 60% to 55%

death seeker

  • Cooldown increased from 16 seconds to 19 seconds

primitive beast

trample

  • Mana cost increased from 90/85/80/75 to 90

smash

  • Cooldown increased from 36/32/28 seconds to 40/36/32 seconds

Talent

  • Level 25 talent Crush duration reduced from +100% to +67%

Shadow Shaman

hexadecimal

  • Damage amplification increased from 5/10/15/20% to 10/15/20/25%

ghost

Base armor reduced by 1

mental saboteur

Dark Charge

  • Cooldown increased from 21/18/15/12 seconds to 22/19/16/13 seconds
  • Aghanim’s Scepter cooldown increased from 8 seconds to 9 seconds

Bigger orgy

  • Damage multiplier against minions reduced from 1.5x to 1.3x

wood chipper

spin death

  • Stat loss percentage increased from 10% to 13%

wood chipper

avalanche

  • Mana cost reduced from 120 to 90/100/110/120

wood chipper

  • Base movement speed reduced from 285 to 280

Leech seeds

  • Damage/heal per second reduced from 25/40/55/70 to 20/35/50/65

wood chipper

twin attack

  • Cooldown increased from 7/5.5/4/2.5 seconds to 8.5/6.5/4.5/2.5 seconds

winter dragon

cold hug

  • Base healing per second increased from 30/35/40/45 to 40/45/50/55

witch doctor

paralysis barrel

  • Damage multiplier against minions reduced from 2.0x to 1.5x

death ward

  • Now prioritizes heroes within attack range instead of minions

Ghost King

vampire soul

  • Skeleton damage reduced by 3

Dota 2

Published by Valve in 2013, Dota 2 is an extremely popular multiplayer online battle arena (MOBA) video game and the successor to the iconic Defense of the Ancients (DotA) mod from Warcraft III.

In Dota 2, two teams of five players engage in intense battle to protect their respective bases while controlling unique and powerful heroes with different abilities.

The game’s rich esports scene, including major tournaments like The International and a massive crowdfunding prize pool, underscores its competitive appeal.

Despite its steep learning curve, Dota 2 is known for its rewarding gameplay, production quality, and loyalty to its predecessor, making it a standout game in the gaming world, loved by millions of players and even used for Machine learning experiments.

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Dota 2 Gameplay

Dota 2 is a multiplayer online battle arena (MOBA) video game that features intense strategic gameplay. Two teams, the Radiant and the Dire, each consisting of five players, compete to destroy the other team’s “Ancient,” a heavily fortified building located in their base. Players control one of the game’s 124 different heroes, each with their own unique abilities and attributes, divided into core (core) and support roles.

The game revolves around real-time strategic control and takes place on a single three-dimensional isometric map with lanes and defense towers. Players progress by leveling up, unlocking new abilities, and acquiring items through gold earned from defeating enemy heroes, minions, and structures.

Dota 2’s depth comes from its complex hero interactions, teamwork, and the dynamic ebb and flow of each match, making it a highly competitive and engaging experience.

Dota 2 Development

Dota 2 grew out of the modding community and a series of key events. It all started in 2003 with the creation of Defense of the Ancients (DotA), a mod for Blizzard Entertainment’s Warcraft III: Reign of Chaos. DotA gained huge popularity, and Steve Feak’s DotA: Allstars became an excellent version.

After Feak retired in 2005, IceFrog took over as chief designer. Valve’s interest in Dota was sparked by employees who were fans of the mod, and in 2009 it hired IceFrog to design a sequel.

Dota 2 was officially released in 2010 after a legal dispute over the “Dota” name. Valve’s goal is to keep the core of the mod while enhancing its visuals and gameplay. The game was eventually released in 2013, incorporating contributions from the community, and has since become a well-known esports game with major updates and a thriving player base.

Dota 2 trailer

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