Insurgency Sandstorm Update 1.15 Patch Notes: Latest Changes and Fixes

Insurgency Sandstorm Update 1.15 Patch Notes

Insurgency Sandstorm Update 1.15 Patch Notes Released on October 24,2023.

New Weapons: M320 and M79

Exploding onto the field of battle in Operation: Onslaught, we have two brand new grenade launchers to rain destruction on your enemies: the M320 launcher for Security, and the M79 launcher for Insurgents. Both sport rounds of 40x46mm explosive shells and have enough stopping power to bring any assault to its knees!

M320 (SEC)

Send a message with a bang with the new M320 grenade launcher for Security!

M79 (INS)

He sells these shells by the half dozen with the new M79 grenade launcher for Insurgents!

New DLC: The Onslaught Set Bundle

Bring unmatched destruction to the battlefield and dominate your enemies like never before with the Onslaught Set Bundle of premium gear items and weapon skins!

The Onslaught Set Bundle contains the following DLC:

Mountain Tactical Set (SEC)

Embark on a thrilling battle with the Mountain Tactical Gear Set for Security! Gear up and conquer any rugged terrain that stands in your way.

Contains five different cosmetic gear pieces:

  • Mountain Tactical Hat
  • Mountain Tactical Top
  • Mountain Tactical Bottom
  • Mountain Tactical Gloves
  • Mountain Tactical Boots

Digital Splatter Weapon Skin Set (SEC)

Find the perfect cover in chaotic battlefields with the Digital Splatter Weapon Skin Set and paint the battlegrounds with your personal touch.

The Digital Splatter Weapon skins can be equipped in the Loadout menu for the Security faction for the following weapons where available:

  • Rifleman: G36K
  • Breacher: MP5A5
  • Demolitions: M320
  • Gunner: Galil SAR
  • Secondary: L106
  • Marksman: M82

Mountain Nomad Set (INS)

Combine the rugged resilience of nomadic attire and the tactical prowess of combat gear with the Mountain Nomad Gear Set for Insurgents.

Contains five different cosmetic gear pieces:

  • Mountain Nomad Hat
  • Mountain Nomad Top
  • Mountain Nomad Bottom
  • Mountain Nomad Gloves
  • Mountain Nomad Boots

Woodburn Weapon Skin Set (INS)

Bring a touch of timeless elegance to your arsenal and embrace the charm of classic wood weapons with the Woodburn Weapon Skin Set.

The Woodburn Weapon skins can be equipped in the Loadout menu for the Insurgent faction for the following weapons where available:

  • Gunner: RPK
  • Demolitions: M79
  • Breacher: AS VAL
  • Marksman: M1 Garand
  • Secondary: Makarov
  • Rifleman: FAL

Cosmetic Patch System

We’re excited to introduce our new cosmetic patch system, bringing a whole new way for players to customize their soldiers! This feature is launching with over 70 options to choose from to truly make your character your own. Both Insurgent and Security factions have many patches to choose from to set themselves apart on the field of battle! So whether you want to highlight a class, an anti-authority slogan, a specific operation, or more… there’s a patch for that!

The following patches are available at launch and purchasable with in-game currency:

Security Patches:

  • Day of Infamy
  • Britain
  • Britain khaki
  • Canada
  • Canada khaki
  • France
  • France khaki
  • Germany
  • Germany khaki
  • Turkey
  • Turkey khaki
  • Ukraine
  • Ukraine khaki
  • USA
  • USA khaki
  • Insurgency 1
  • Insurgency 2
  • Nightfall 1.7
  • Breakaway 1.8
  • Cold blood 1.9
  • Exodus 1.10
  • Warlord 1.11
  • Glasshouse 1.12
  • Livewire 1.13
  • Accolade 1.14
  • Onslaught 1.15
  • Airforce
  • Elite
  • Medic
  • Military division
  • Special forces
  • S.W.A.T.
  • Advisor
  • Breacher
  • Commander
  • Demolitions
  • Gunner
  • Marksman
  • Observer
  • Rifleman
  • Shield
  • S.O.R.T. rectangle *
  • S.O.R.T. round 1 *
  • S.O.R.T. round 2 *

*available if players have the S.O.R.T. DLC on their account

Insurgent patches:

  • Defy system
  • F*ck obedience
  • No mercy
  • Stand up
  • Born to be free
  • Break your chains
  • Stop the tyranny
  • Take your life back
  • Wreak some havoc
  • Knife and chain
  • Lightning
  • Scull and bullets
  • Grenade wings
  • Hand and chain
  • Insect
  • Lightning (shield)
  • Molotov
  • Snake
  • Tiger
  • Death to the usurpers
  • Fight your way
  • Free of death
  • Achievement blast
  • Achievement blood
  • Achievement fire
  • Achievement gas
  • Achievement knife
  • Achievement skull
  • Achievement insurgency
  • Insurgency 1
  • Insurgency 2
  • Advisor
  • Breacher
  • Commander
  • Demolitions
  • Gunner
  • Marksman
  • Observer
  • Rifleman

New Game Mode: Free For All

Are you constantly top of the leaderboard? Do you think your skills outshine the rest of the server? Time to test your mettle in our newest game mode: Free For All! Be your own backup and face off against the rest of the lobby in the ultimate test of skills. Get good or die trying.

Game Mode info:

  • Kill enemies to get points. The player with the highest number of points at the end of a round wins.
  • Player is assigned a ‘solo’ faction instead of Security or Insurgents.
  • Respawns happen individually for each player shortly after they die.
  • Spectators are not allowed.

Available classes are:

  • Assault
  • Breacher
  • Advisor
  • Gunner
  • Marksman

Resolved Issues

Gameplay Improvements

  • Fixed an issue where Molotovs and incendiaries wouldn’t destroy caches
  • Fixed an issue where NPC’s would “T-pose” after death
  • Fixed an issue where the spent grenade model could appear on the “M1 Garand” when switching to the standard firing mode
  • Fixed an issue where Molotov rag does not appear to be burning
  • Fixed an issue where the player is holding the wrong weapon after switching sides in Firefight
  • Fixed an issue where muzzle flashes may not render correctly after switching between primary and secondary weapons
  • Fixed an issue where the MR73 secondary weapon would not show correctly in the menu on Hardcore Checkpoint Insurgents
  • Fixed an issue where the player was able to throw a grenade while prone and moving
  • Fixed an issue where NVG would hang in the air after a players death
  • Fixed an issue where the gas mask would appear stuck in the players hand in third person if they hit the unequip button repeatedly
  • Fixed an issue where dismemberment wasn’t working correctly on bots in local play
  • Fixed an issue where the player could die when selecting their own team in a versus game mode
  • Fixed an issue where the game could crash on the last point of Checkpoint Insurgents on Last Light in local play
  • Fixed an issue where vehicles would only take damage after being used
  • Fixed an issue where opening the scoreboard at the beginning of a round would cause the player to move automatically
  • Fixed an issue where smoke grenades could be held while active
  • Fixed an issue where the customization menu could stop functioning
  • Fixed an issue where the game could lock up if a player switched windows with the chat window open
  • Fixed an issue where two mines would be dropped if a player was killed while planting a mine
  • Fixed an issue where players could scavenge infinite underbarrel ammunition
  • Fixed an issue where ragdolls wouldn’t be affected by physics
  • Fixed an issue where the if a player unequipped all weapons but the knife before round start, they may spawn with no weapons.
  • Reverted Molotov and AN-M14 radius and damage to pre 1.14 level
  • Fixed an issue where the tool-tip for Fire Support was not shown on screen
  • Fixed an issue where the first round loaded into a fully emptied KS-23 was not counted

Art & Graphics

  • Fixed an issue where the body of a dead player would immediately disappear leaving their armor floating in the air
  • Fixed an issue where the Anchor, Imperial and Garibaldi beards become invisible when wearing the Balaclava Open
  • Fixed an issue where the 4x-1x M150 BUS scope is distorted when aiming through 1x mode with the picture-in-picture setting turned on
  • Fixed an issue where the incorrect animation would play when switching the Famas’ fire mode
  • Fixed an issue where switching away and back to an empty launcher would show the player load an invisible grenade.
  • Fixed an issue where reloading the MR73 would show the wrong model briefly
  • Fixed an issue where having a quick draw grip equipped would break the explosive planting animation
  • Fixed an issue where bullet decals could render at the wrong size
  • Fixed an issue where the sight could partially disappear while firing using a 1x sight on the M4A1 or M16A4
  • Fixed an issue where bullethole decals on windows could flash
  • Fixed an issue where the arms of dead players could clench and unclench
  • Fixed an issue where bipods wouldn’t reflect their proper stance in third person
  • Fixed an issue where flashlight attachments on the G3A3 would clip through the bipod
  • Fixed an issue where having a grip equipped on the M60E4 would cause part of the model to float in front of the sight
  • Fixed an issue where several optics would become partially invisible if the FOV was changed from it’s default setting
  • Fixed an issue where bullets would be shown between the feet of a player who had the MDR equipped
  • Fixed an issue where the players left hand appeared deformed when resupplying from a supply box with the KSG equipped
  • Fixed an issue where the sprinting animation was broken in third person on Hardcore Checkpoint
  • Fixed an issue where changing the FOV would cause issues with ADS animations
  • Fixed an issue where the mag and bolt would move when reloading the M4A1 or M16A4
  • Fixed an issue where mounted MG’s had no collision

UI/UX

  • Fixed an issue where when using voice chat the UI element could show “Team & Proximity” when using “Proximity”
  • Fixed an issue where the vehicle door icon would display when interacting with the Technical turret
  • Fixed an issue where the vehicle horn button was missing from the binds and controls settings
  • Fixed an issue where the laser dot looked like a square even on the highest settings
  • Fixed an issue where the UI icon for the PMC Mottom displayed other pants
  • Fixed an issue where Basic Training could always show as incomplete
  • Fixed an issue where using the handbrake in a vehicle caused a strange spammable noise
  • Fixed an issue where resetting controller layout to default would not reset the values
  • Fixed an issue where “CO-OP’ text would be displayed in the top left corner ot the post match UI in local games
  • Fixed an issue where the “custom color” prompt window will remain stuck on the user’s screen if it is opened during the end of a round where teams are swapped in Versus
  • Fixed an issue where the Ammo carrier of the Security faction is available for Insurgents in “Customize” and “Range” mode
  • Fixed an issue where the explosive launcher wouldn’t appear correctly attached when viewed in third person
  • Fixed an issue where “Uniform Camo” does not appear in the color variations of the “Pilot” set
  • Fixed an issue where Worn Veteran appears as “Damascus Weapon Set” within the unlock screen

LEVEL DESIGN IMPROVEMENTS & FIXES

  • Fixed an issue where a door model on Precinct would fall through the world when breached
  • Fixed an issue on Outskirts where a playable areas showed as an out of bounds area
  • Fixed several issues with lighting inside building on Outskirts

MISCELLANEOUS

  • Fixed an issue where a players mic could transmit audio without holding the “push to talk” button
  • Fixed an issue where cross-platform players could not report each other
  • FAL damage values returned to pre-1.14 levels
  • Fixed an issue where the wire cutters displayed incorrectly in third person while defusing the bomb in Defusal mode

Known Issues

  • An invited player cannot create a party if the leader left the party before the invite window opens
  • Molotov fire does no damage to a player if they throw it directly at their own feet from a prone position
  • The Mountain Tactical has some clipping issues
  • The damage area of the AN-M14 Incindiary may suspend in the air if the grenade explodes while airborne
  • Team voice chat may not work correctly after the first match while playing in Ambush and Defusal mode
  • Upon exiting Checkpoint mode, a party member may not be correctly promoted to party leader after the current leader leaves
  • Mountain Tactical Bottoms may cause players feet to display on the wrong feet in third person

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Insurgency Sandstorm Game Info

Insurgency: Sandstorm is a multiplayer tactical first-person shooter game. The game was developed by New World Interactive and published by Focus Home Interactive. It’s a sequel to the 2014 game, Insurgency. Set in a fictional Middle Eastern region, the game showcases a conflict between two factions: “Security” and “Insurgents.”

Security represents various military forces, including NATO and private military companies, while Insurgents are akin to paramilitary and terrorist groups. The game emphasizes realistic gameplay, lacking traditional HUD elements like health bars and minimaps. Players can choose from eight classes, each with distinct weapons and equipment. The gameplay focuses on teamwork, realistic weapons, and strategic combat.

Insurgency Sandstorm Release

Insurgency: Sandstorm was released on December 12, 2018, for Microsoft Windows. Initially, there were plans for Linux and macOS versions, but they were canceled in December 2019. The game faced delays for PlayStation 4 and Xbox One releases, pushing the dates from 2019 to early 2020 and then to August 2020.

Ultimately, the PlayStation 4, Xbox One, PlayStation 5, and Xbox Series X/S versions were launched on September 29, 2021. Since its release, the game has received updates introducing new maps, game modes, cosmetics, weapons, and equipment. Notably, the updates, starting from “Operation: Nightfall,” have brought significant content, including paid cosmetic items, enhancing the player experience.

Insurgency Sandstorm Gameplay

Insurgency: Sandstorm offers intense multiplayer gameplay with minimal HUD elements, emphasizing realism. Players are divided into Security and Insurgent factions, each with distinct weaponry and asymmetrical gameplay. The game promotes strategic cooperation and teamwork, focusing on accurate and deadly weapons that require skill to operate.

Unlike traditional shooters, the game lacks instant respawns, encouraging players to wait and spectate until their team achieves objectives. Players can choose from various classes, customize weapons, and manage their loadouts using supply points. The game features drivable vehicles, large maps, and a fire support system, adding depth to the tactical experience.

Insurgency Sandstorm Trailer

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