Minecraft Snapshot 24w11a Patch Notes
The Minecraft Snapshot 24w11a patch notes were released on March 14 and contain a number of new features and bug fixes. These features include mace weapons and additional features in courtroom pottery fragments, armor decoration and banner patterns. Find out exactly what’s new in the patch notes.
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Experimental features
- Added mace
- add breeze wand
- Added heavy core
- Added 2 new armor decorations
- Added 3 new pottery shards
- Added 2 new banner graphics
- Updated vault loot table
- Update Trial Chamber
Building Blocks
Focus on the core
- A mysterious and dense block that can be combined with the Breeze Rod to create a brand new weapon: the mace!
project
breeze stick
- Items dropped by Breeze, can be crafted into 4 Wind Bombs, or used with Heavy Cores to craft maces
hammer
- A new heavy weapon to crush your enemies!
- Taking advantage of the new weapon’s weight, the farther it falls before hitting its target, the more damage it does
- Try jumping towards your target and hitting them before landing
- Successfully hitting a target in this manner will remove any damage accumulated from the fall, similar to how Wind Charge works
- Other entities near the struck enemy will be knocked back by the mace’s immense power.
- Like any other weapon, using a mace reduces its durability; use the Breeze Rod on an anvil to repair it
- Players can combine the mace with wind bombs to unleash devastating crushing attacks on enemies
microbial community
breeze
- When killed by the player, 1-2 Breeze Rods will be dropped.
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The number of Breeze Rods dropped is affected by the looting enchantment.
pottery sherds
- Added flow, gusts and scraping pottery shards
banner pattern
- Added Flow and Guster banner graphics
armor decoration
- Added bolt and flow armor decorations and forge templates
- Bolts can be replicated using copper blocks or waxed copper
- Flow can be replicated using a breeze rod
courtroom
- The Inquisition Chamber’s vault can now be ejected:
- Wind charge
- Bolt Armor Decoration Forged Template
- Flow Armor Decorative Smith Template
- flow banner pattern
- Guster banner pattern
- heavy core
Variety
- Adjusted the flight behavior of bees and parrots to prevent them from flying out of position when flying up and down
- Status effect particle colors no longer mix into one particle color
- All active visible state effect particles are now rendered individually
- The frequency of emitting status effect particles has been reduced to reduce screen clutter
- Updated wolf armor crack texture
- Menu background blur has been updated to look better and perform better
wolf variant
When summoned in other ways (such as using a spawn egg or using the summon command), variant selection follows naturally generated biome rules, with the following extensions:
- Rusty Wolf: Will be selected in all Jungle biomes, including Jungle and Bamboo Forest biomes
- Spotted Wolf: Will be selected in all savanna biomes, including savanna and windswept savanna biomes
- Striped Wolf: Will be selected in all wasteland biomes, including wasteland and eroded wasteland biomes
technological changes
- Packet version is now 35
- Resource pack version is now 29
Packet version 35
- Removed any entity subpredicates
- Component-specific item predicate properties have been moved to separate field predicates
- Added slot name content for single-slot entities such as item display racks and item displays
- Item entity content can now be accessed via the content slot name
- Added new loot feature
Fixed bug in snapshot 24W11A
- MC-153329 – Binding an iron golem breaks its pathfinding until the world is reloaded
- MC-165948 – Bees can be lured into dangerous blocks
- MC-168407 – Bees can become trapped in lanterns
- MC-170000 – Hand lighting/handheld item lighting changes drastically when looking around in first person mode
- MC-172047 – Wolf attempts to attack armor stand
- MC-173303 – Leashed pets teleport to player when reloading
- MC-186626 – /weather does not work with custom dimensions
- MC-208528 – Feeding tamed wolf pups and kittens causes them to sit/stand up
- MC-221754 – Trapped wolves no longer attack when released
- MC-229919 – Bees do not recognize beehives or hives that have a campfire below and a block above them
- MC-232560 – Tamed wolves move slower when released from fences
- MC-260921 – Data ends up focused on the stats screen when using keyboard navigation
- MC-267923 – Done button is not always deselected when you close the Sign UI, making it difficult to enter spaces
- MC-267930 – No element is focused when opening statistics screen using keyboard navigation
- MC-268110 – Deleting a world causes directory errors
- MC-268282 – Picking up lava, powder snow, or water using a bucket may go out of sync
- MC-268405 – Wind charges can move in unusual ways
- MC-268408 – Game crashes when wind hits an entity after disabling update_1_21 packet
- MC-268582 – Facing direction no longer affects first-person arm shadows
- MC-268796 – “Save the World” text is blurred when paused
- MC-268805 – panorama_overlay.png no longer works
- MC-268811 – Clicking Done for language settings has no effect; changes are applied after double-clicking the language option
- MC-268812 – Dirt background used in the pause menu and some other menus in Programmer Art; black background used in high-contrast resource packs
- MC-268816 – Credit background textures no longer scroll in programmer art and other such resource packs
- MC-268819 – Programmer Art, High Contrast, Other Resource Packs: Top of “Create New World” screen is transparent/not black
- MC-268855 – Typing /function followed by a space closes the internal server
- MC-268862 – Areas without skylight are very dark when using the “High Contrast” resource pack
- MC-268902 – Low FPS when menu background is blurry and visible
- MC-268908 – Attempting to use the Tab key to navigate to the Font Settings menu exits the language menu
- MC-268953 – Game rules layout screen breaks when switching full screen mode or changing resolution
- MC-268956 – Command blocks, structure blocks and puzzle blocks use menu_background.png
- MC-268967 – Night vision does not work properly in high contrast mode
- MC-269032 – Blur shader runs when menu blur is 0%
- MC-269077 – Logo edit screen uses menu_background.png
- MC-269081 – Some realm icons render behind buttons in the main menu instead of not rendering at all
- MC-269122 – Editing logo causes background blur
- MC-269136 – Incorrect weapons. *Command suggestions
- MC-269279 – “Normal User” button in realm player menu is incorrectly capitalized
Mace weapon in Minecraft snapshot?
The mace weapon in the Minecraft snapshot is part of the new patch 24w11a. This weapon can be crafted by combining the Breeze Rod found in the Inquisition with the Heavy Core material.
This is a heavy melee weapon that players can hold in their hands to fight their enemies. In order to hit them properly, the player needs to fall down and hit the target before falling, if hitting the enemy accurately then the player will not take any kind of damage, just like the wind charge mechanic.
The weapon can also be combined with a wind charge device to deliver a deadly attack on enemies. Like all weapons, regular use will damage it, and to increase its durability and working condition, the player can repair it on an anvil using the Breeze Rod.
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