New World Update 3.0.1 Patch Notes Includes Fixes, New World Experience and more

new world

“New World” is an online game that can be played by multiple people. The game is produced by Amazon Games Orange County and released on September 28, 2021. It was originally scheduled to be released in May 2020 and August 2021, but was postponed to September 28, 2021. The game is set in the 1600s, and players act as if they are building a new community in a fictional place that looks like America.

Although New World was originally planned to be free, you now have to purchase it to play. This is different from many older online games that usually require a monthly payment. In this game, you can also buy extras, such as different looks for your character and some items that can change the way the game works, especially in the player’s home.

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New World Update 3.0.1 Patch Notes

world experience

  • Fixed an issue that allowed players to go out of bounds during the Medusa Soul Trial in Elysium.
  • Fixed audio issues with Medusa’s VO.
  • Fixed an issue where Ifrit in the Nine Forge could perform other attacks while in Flamethrower.
  • Updated trial entry requirements during the Beyond the Gate mission
  • Level 4 Staff of Azoth is now obtainable through the new main quest in Edengrove, and is still identifiable by the old main quest.
  • Encounters in the Staff of Sorcery quest have been adjusted to ensure players can always retrigger encounters for correct progression.
  • Fixed an issue that prevented multiple players from progressing in the “Plague of All Factions” quest.
  • Fixed an issue that was preventing progress on the “Friends in Need” quest.
  • Fixed an issue where the missions “Tracking the Herd” and “The Kidnapped Technician” could not be played at the same time.
  • Fixed an issue in the mission “Factions Untied” where players were not reminded of scheduled encounters.
  • Fixed an issue that resulted in NPCs not appearing in the mission “The Best of Aeternum”.
  • Fixed VO issues in Beast Lord and New Eden cutscenes.
  • Fixed an issue that was preventing progress on the “Purge: Blyside Shores” faction mission.
  • Fixed an issue where landmark difficulty was displayed incorrectly in Dance of the Fireflies.
  • Fixed an issue preventing Youth from leaving Dynasty Shipyard cages.
  • Fixed an issue that resulted in players being unable to teleport or summon mounts in the Temple.
  • Fixed an issue that caused Razorcuckoos to spawn under rocks.
  • Fixed an issue that prevented progression in the “First Light, Last Stand” mission.

fighting

  • Fixed an issue that caused the tooltip for the Armor Breaking Javelin skill to not mention the cooldown reduction.
  • Fixed an issue that allowed players to take damage behind fort and outpost gates and prevented repairs.

cultural relics

  • Fixed an issue that caused the Endless Thirst artifact to increase the cooldown of non-healing related consumables.
  • Fixed an issue that caused the Magnetic Gauntlet artifact to reduce lethal damage to less than non-lethal damage.
  • Anhk Amulet Artifact – Center of Attention Perk – Reduces positive and negative values ​​from 50% to 25%
  • The Unyielding Helmet Artifact – Hardhead Perk – adds additional functionality that reduces weight to allow for the use of more equipment loads.
  • Fixed an issue where the Roundness trait on the Coordinated Leather Pants artifact was not correctly giving 10 to all stats and the Amplification trait was not being displayed correctly on the tooltip.

flail

  • Fixed an issue where Flail’s Barrage ability applied fortifications not being dispelled by removal buffs.
  • Fixed an issue that caused the Flail’s Arcane Vortex Flail stability upgrade to clear the applied status effect (which should not be dispelled).
  • Fixed an issue that caused the Flail Barrage, Arcane Burst, and Arcane Vortex abilities to stall or shorten when activated while blocking.
  • Adjusted barrage so that cancellation is not blocked during startup, before transitioning forward (if blocking remains). The block must now be pressed to trigger the launch block cancellation.
  • Adjusted block and dodge cancellation time to be after the whirlpool’s second attack instead of the first. This is also more consistent with the player’s position.
  • Adjusted Arcane Burst’s block cancellation time to better align with the player’s body position, reducing erratic animations during cancellation.

mount

  • Fixed an issue that caused sheathed weapons to make loud sounds while riding a mount.
  • Fixed an issue that caused mounts to not animate correctly during various situations such as feeding.
  • Fixed an issue that caused the mount race timer to not display after players exited an expedition.
  • Fixed an issue that prevented players from crafting Vittles in the Hungry Like a Horse mission.
  • Adjusted the labeling of installed accessories in the store to make it clear that they are accessory skins and not items.
  • Shortened 4 mount races based on player feedback: Journey to the Four Seasons, Journey to the Barrens and Swamps, Journey to the Islands, and Journey to the Sand and Storm

Economy, Progress and Equipment

  • Cooking ability boxes now have a chance to roll bananas.
  • Trophy pads now drop from equipment ability chests as expected.
  • The clothing pattern for the 700 Gear Score collection set now has the correct icon.
  • Fixed an issue that caused the icons on Mithril Rings and Earrings to flip.
  • Fixed an issue that caused the Mythril Ring and Mythril Earrings’ Fragment of Eternity recipes to require the wrong materials.
  • Mithril Jewels using Eternal Shards or Scarabs will now have the appropriate number of properties.
  • Expanded furniture recipes have had their ingredients updated to better suit the item being crafted.
  • Fixed an issue that caused black plaster to drop faster than expected.
  • Added Dark Matter and Transmog Token Wallets to Elysian Wilds Elite Chests.
  • Added the Flail Eternal Shard to Arcana’s Talent Chest as a possible loot item.
  • War and Invasion will now reward Dark Matter upon completion. The amount depends on your reward level.
  • Invasions can reward 50 or 75 Dark Matter.
  • War can reward higher level players with up to 100 Dark Matter.
  • Fixed an issue that caused the available rewards screen to display incorrectly when viewing Mutators in Starstone Barrows, Dynasty Shipyard, and The Depths. This fix will cause some gray items to show up in the rewards section, but these items will roll benefits correctly. There will be a more comprehensive fix in the future.
  • Fixed an issue that caused some AI in Abyss and Dynasty Shipyards to drop old items with perks that players could no longer obtain.
  • Fixed an issue that caused certain items to roll with perks that should not be available in their gear score.
  • Rank 6 faction Buckler has had its Refreshing Ward perk replaced with the Subtlety Empowerment.
  • Some Mutator accessories cannot be updated and will instead drop as fixed versions. Previous perks, such as Focus and Refresh Wards, should now drop as perks valid at that gear score.
  • Fixed an issue that resulted in mount items not being dropped in Savage Divide.
  • Fixed an issue that caused the Harbinger health and Fire Staff icons to swap.
  • Fixed an issue resulting in duplicate health on the Jungle King’s head armor.
  • Fixed an issue that caused Dance of the Fireflies rewards to have lower gear scores than expected.

UI/UX/Social

  • The game will now activate Rise of the Angry Earth upon purchase, rather than upon login.
  • Fixed an issue that soft-locked players when canceling a pending purchase in the store.
  • Fixed an issue that caused incorrect damage and health previews when spending points on the attributes screen.
  • Fixed an issue with the Legendary Beast tooltip image.
  • Fixed display size and resolution issues with Influence contest results.
  • Fixed an issue that caused reputation rewards to be displayed incorrectly after completing a war or invasion.
  • Fixed an issue that caused the Influence Contest results screen to not display Influence Defense correctly.

season

  • Fixed an issue that resulted in players receiving two points after killing a specified target (example: killing 10 beasts).
  • Fixed a typo in the “Faction Family” Season Tour quest title.
  • Fixed an issue that caused the “Salvage Level 5 Items” seasonal event to be unavailable when salvaging Shadow Shards.
  • Fixed an issue that resulted in flail kills being unable to participate in seasonal events that require one-handed weapon kills.
  • Fixed an issue that caused Season Pass items to be unavailable.

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new world trailer

new world gameplay

In the “New World”, players can form teams of up to five people. They can choose to join one of three factions: Reavers, Syndicate or Covenant. Players collect materials such as wood, stone, and hides, craft items, control settlements, complete quests, explore, and fight other players or monsters.

In this game you need to aim your attacks yourself as there is no auto-aim. As you level up, enemies become more challenging, requiring you to use your mana, stamina, and health wisely. You need to time your attacks, dodges, and defenses carefully. There are multiple weapon options, each with its own skill tree.

Your character gains attribute skills, but their effectiveness diminishes as the skill level increases. You can also upgrade weapons and trade skills, divided into crafting, refining and gathering. There are even wilderness survival skills.

You have a few ways to move quickly, but there are no super-fast mounts. The in-game economy is centered around gold coins. You can sell unwanted items to other players, dismantle them for resources, drop them, or trade them directly. When your character dies, they don’t lose items, but items do become damaged over time. You can repair them using repair items and gold coins.

You can buy your own house and decorate it to get bonuses. This also gives you a quick way to get back to your settlement. PvP combat is available, and players can choose whether to be vulnerable to attacks from others when leaving safe areas. This decision has a cooldown after leaving the safe zone.

new world overview

Developer

Amazon Gaming Orange County

Publisher

amazon games

composer

Ramin Djawadi, Brandon Campbell

engine

Amazon Lumberyard, the open 3D engine

platform

Microsoft Windows

release

Global: September 28, 2021

type

Massively Multiplayer Online Role Playing Game

model

multiplayer game

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