Project Mugetsu Resurrection Tier List, How to Get Resurrection?

Wu Yue Plan

Project Mugetsu is a popular Roblox game based on the anime and manga series Bleach 1. Developed by Osiris Productions, the game is very popular among anime fans and offers a variety of activities that players can participate in.

Currently, the game has two races – Soul Reapers and Hollows – with Fullbringer and Quincy expected to appear in the future. Players can choose to participate in one of the matches and explore the game’s vast world, with locations inspired by the Bleach series.

In Project Mugetsu, players can battle other players, team up against enemies in cooperative missions, discover hidden secrets and treasures scattered around the world, and level up their characters to unlock new abilities.

The game has an active player base, and regular updates and events keep players engaged and coming back for more content. There are also codes that can be redeemed for in-game rewards. Whether you’re a fan of Bleach or just looking for a fun and engaging Roblox game, Project Mugetsu is definitely worth checking out.

Game production typically involves a team of developers working together to create a video game that meets the needs and expectations of a target audience. This includes designing the game’s mechanics, graphics, sound effects, and music, as well as testing and refining the gameplay experience to ensure the game is fun and engaging.

Project Mugetsu Resurrection Level List

To better understand our layering system, let’s take a look at its description before diving into the actual layering list.

  • S Tier: The resurrections on this tier are definitely the best in the game. Unlocking and enhancing their powers is your top priority. A single S-tier can take you through the entire game, while a full team can make most end-game content trivial if you focus on building up their powers.
  • A layer: If you are missing an S layer, the A layer can fill in the gap. These resurrections are still great, but they lack something compared to the S-Class. Use them when needed, but discard them when you can.
  • B Tier: Early in the game, it’s likely to end up with a team that only has one S Tier and a bunch of B Tiers. These resurrections are easy to obtain and solid, but not spectacular. Swap them for A and S layers, but use them if needed.
  • C-Class: This is “bad resurrection” territory. Tier C has one of the worst resurrections in the game, just like Tier D, but they serve a specific purpose. They may be strong in a specific game mode or phase. Check their skills and judge accordingly.
  • Tier D: Resurrection on this tier is never worth using. They are the worst revivers in the game, suffer from serious balance issues, and perform poorly in all modes. Avoid using them.

S class

Topping the list is god-level resurrection. It is recommended to re-roll one from the start as they will be your power source throughout the game. In the end game, form them into a team for maximum impact.

A floor

When your team lacks sufficient S levels, consider using Solid Revival to fill the gap. They are a solid choice to strengthen your team.

Class B

While these resurrections are powerful at first, they become less effective later on. Don’t hesitate to use them initially, but when you unlock the S and A tiers, swap them out.

Class C

This tier of resurrections can perform well in certain game modes or at the beginning of a game. However, in most cases, they tend to be useless.

Class D

Avoid using D layer unless absolutely necessary. These resurrections are terrible in all modes and stages of the game.

  • Currently, there are no resurrections for Class D.

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How does Wu Yue plan to be resurrected?

To get resurrected in Project Moonless, players must follow these steps:

  1. Improve meditation skill to level 5.
  2. Once Meditation Proficiency reaches level 5, the “Combat Zanpakutō” option becomes available.
  3. After defeating the Zanpakutō boss, players can learn resurrection skills.

Like other skills, the resurrection skill has a cooldown. To learn how to defeat the Zanpakutō boss, see the linked article. It is recommended to continue to improve your meditation level later in the game. Once Meditation reaches level 20, players can obtain Shikai by fighting Zanpakutō. After level 50, players can obtain Mao solution.

That’s everything you need to know about getting resurrected in Project Mugetsu. If you found this guide helpful, be sure to visit our site for more guides and news about Roblox Project Mugetsu and other games.

Keep in mind that resurrection skills can significantly improve your combat capabilities, so it’s worth the effort to obtain them. As you progress through the game, keep an eye out for ways to further improve your meditation level and unlock more powerful skills. Don’t forget to practice and experiment with your resurrection skills to maximize their effectiveness in combat.

Project Mugetsu Resurrection Guide

Resurrection is the main source of power for Arrancar and Hollow, and if you play as Arrancar, getting resurrected is essential.

To unlock all resurrection moves, you must defeat the Inner World boss multiple times. After activating resurrection, there is a 12-minute cooldown.

The resurrection skills currently provided by Project Mugetsu include:

  • Los Robles Resurrection
  • solemn resurrection
  • Volcano Resurrection

Los Lobos – Incredible Resurrection

Project Mugetsu Revival Guide

To initiate this resurrection, enter “(call name), Los Lobos. (e.g. Thunder, Los Lobos)

Once formulated, four Shikai actions are available to the client.

Separate – Unique M1

The advanced level of the Zanpakutō must be no less than 0 to enable this move.

When squeezing the M1, the customer fires a powerful cero blast from his firearm rather than a slam like other arrangers.

First step – Colmillo [Z]

Your Zanpakutō advancement level should be around 0 to enable this move.

The client goes into a flash step and summons several otherworldly energy swords and performs turning cuts. This action can be used as a combo extension or starter.

The guard was broken with this move.

15 seconds cooldown

The second move-Cero weapons [X]

Your Zanpakutō advancement level should be around 10 to enable this move.

The client shoots the power area with the right gun, thereby hitting the opponent in reverse.

The guard was broken with this move.

10 seconds cooldown

The third trick – Camarada bag [C]

Your Zanpakutō advancement level should be around 20 to enable this move.

The client and Kamalada gathered several wolves, and they all jumped on their opponents, chewing them before detonating.

This move cannot be broken.

35 seconds cooldown

Step 4 – Cero Metralleta [V]

Your Zanpakutō advancement level should be around 35 to enable this move.

The client pulls two weapons out of his pocket, points and fires a large amount of Theros from them, each bullet immediately flying towards the opponent and causing a huge explosive impact on them.

This move can break defenses.

60 seconds cooldown

Arrogance – The Incredible Resurrection

To initiate this resurrection, enter “(call name), Arrogante. (e.g. Thunder, Arrogante)

Once formulated, four Shikai actions are available to the client.

Separate – Unique M1

The advanced level of the Zanpakutō must be no less than 0 to enable this move. When squeezing the M1, the client will slam into enemies, dealing additional decaying damage.

The first step – rotten robbery [Z]

Your resurrection development level must be no less than 0 to activate this move.

The client picks enemies up and chokes them in the air and throws them away, causing rot and damage in the long run.

The second move – ax hammer [X]

Your resurrection advanced level must be no less than 10 to activate this move. The client slams his ax into the ground, creating a massive decaying effect.

The third move – passing the ball [C]

Your Resureccion development level should be around 20 to enable this action. The customer throws the decay sphere into the tilted bearing, causing impact on the hit.

Step 4 – Death Support Point [V]

Your Resureccion advanced level should be around 35 to enable this move. The client creates attenuated support points that cause massive damage by expanding the collision range.

Tormenta – interesting resurrection

To initiate this resurrection, enter “(call name),Tormenta. (e.g. Thunder,Tormenta)

After startup, the client can perform four stone opening actions.

Step One – Lanzamiento [Z]

Your Resureccion development level should be around 0 to enable this action.

The client bounces in the air and charges up to fire an electronic javelin and throw it at the opponent, causing AOE damage.

The second move – Laiguang sprint [X]

Your Resureccion development level should be around 10 to enable this action.

The client will magically move the enemy from one side to the other multiple times before finishing the attack with punches

The third move – Ertor [C]

Your Resureccion development level should be around 20 to enable this action.

The client raises his clasped hands high, energy crackles around his body, and he summons a bolt of lightning from the sky to strike at his opponent.

Step 4 – Purga De Trueno [V]

Your Resureccion development level should be around 35 to enable this action.

Customers accuse him of gathering 1,000,000 volts of electricity before unleashing a massive amount of energy that covers the entire stage, managing different attacks and destroying any enemies hit by it.

solemn

To initiate this resurrection, enter “(call name),Gravitas. (e.g. Thunder,Gravitas)

Change

After startup, the client can perform four stone opening actions.

Step One – Zero Gravity [Z]

Your Zanpakutō advancement level should be around 0 to enable this move.

The client projects a suffocating force of gravity at the mouse location, causing the opponent to float for a second and then knocking the opponent to the ground, causing approximately 25 points of damage.

– This action can defend the goal.

-25 seconds cooldown

The second move – gravity throw [X]

Your Zanpakutō level should be around 10 to enable this move.

The client throws a gravity ball at its mouse location, pulling all players around the circle, dealing about 22 damage and stunning them, which allows you to make free combinations.

-This move cannot prevent defense break.

-30 seconds cooldown

The third move – gravity ball [C]

Your Zanpakutō advancement level should be around 20 to enable this move.

The client throws a gravity ball at the mouse location and it will explode multiple times at regular intervals, causing approximately 12 points of damage per explosion.

-This move cannot prevent defense break.

-35 seconds cooldown

The fourth move – gravity control [V]

Your Zanpakutō advancement level should be around 35 to enable this move.

The client is thrown directly forward by gravity, causing approximately 38 points of damage.

– This action can defend the goal.

-45 seconds cooldown

Zangetsu

To start a Shikai, enter “(call name), Zangetsu” (e.g. “Thunder, Zangetsu”)

Once enacted, you will receive four Shikai actions.

The first move – Yuanyue Mountain [Z]

The advanced level of the Zanpakutō must be no less than 0 to enable this move.

The client runs forward while wielding Zangetsu, then performs a vertical slice that knocks the opponent high into the air.

This move can break defenses.

12 seconds cooldown

The second move – Crescent Moon Explosion [X]

Your Zanpakutō advancement level must be no less than 10 to activate this move.

The client *hits the ground**, causing a huge AOE with his weapon.

This move can break defenses.

20 seconds cooldown

The third move – Tianwu Lian Shen [C]

Your Zanpakutō advancement level should be around 20 to enable this move.

The client unleashes a rapid cutting blast (damage is irregular), hitting anyone who gets too close to him and deflecting every approaching shot.

This move cannot be broken.

25 seconds cooldown

The fourth move – Crescent Moon Heavenly General [V]

The Zanpakutō advanced level must reach level 35 or above to activate this move.

The customer** swings the Zangetsu** downwards to terminate the sickle-shaped blue energy impact on the opponent.

This move can break defenses.

40 seconds cooldown

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