Super Mario RPG Hidden Treasure Location Guide, The Hidden Treasures and How to Find Them in Super Mario RPG?

Super Mario RPG

Super Mario RPG is a 1996 video game released for the Super Nintendo Entertainment System. This was the last Mario game on the SNES. The game tells the story of Mario and his friends as they try to stop the Blacksmith Gang, who are disrupting their world and breaking up the seven star fragments of Star Road. It is the first role-playing game in the Mario series, inspired by Square’s role-playing games such as Final Fantasy. The game features turn-based combat with up to three characters and introduces isometric 3D environments for exploration and platforming, a first in the Mario series.

The game was highly praised for its humor and 3D graphics. It is the basis for Nintendo’s other RPG series Paper Mario and Mario & Luigi, and inherits some gameplay elements. Super Mario RPG launched on the Wii Virtual Console in 2008 and later expanded to Europe and Australia before launching on the Wii U Virtual Console in 2015. It was also included in the Super NES Classic Edition in 2017. The remake for Nintendo Switch is expected to be released on November 17, 2023.

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Super Mario RPG Hidden Treasure Locations Guide

Discovering hidden treasures in Super Mario RPG can be challenging, but with our guide, you’ll navigate to each secret chest with ease. Here’s how to find hidden treasures in key areas:

mushroom kingdom

  • Flower: Follow Toad’s instructions to find the first hidden treasure.
  • Frog Coin: Jump on the toad’s head at the castle entrance.

Way of the Robber

  • Croaka Cola: Use the red flower near the right exit to reach the tall treasure chest.

rose town

  • Frog Coin: Jump to the shelf behind the cashier in the item shop.
  • Frog Coin: Jump on the toad’s head to reach the cliff house.

forest maze

  • Croaka Cola: Jump to the left of the entrance.
  • Frog Coin: After passing the underground part, jump to the box to the left of the tree stump.
  • Flower: In the area with seven tree stumps, enter the rightmost tree stump and jump.

tube vault

  • Frog Coin: In a room with a piranha plant, an invisible block is revealed on a platform.

island of eust

  • Frog Coin: Save behind the block.

booster pass

  • Flower: Standing on an artichoke-like plant in the desert.

booster path

  • Bingtang: Jump to the corner in front of the north exit of the first area.

booster tower

  • Frog Coin: In the stairwell, jump to the top of the stairs.
  • Gift Pack: On the platform with the save block, carefully jump to the hidden chest.
  • Mushroom: In the same room, jump to the corner.

marymore

  • Frog Coin: Jump onto the shelf in the hotel bedroom.

shipwreck

  • Croaka Cola: Jumps on the head of another Mario clone.

land’s end

  • Red Essence: Use the cannon to launch yourself onto the yellow platform.
  • Croaka Cola: Jump around on the lower ground to reveal a platform.
  • Frog Coin: Jump off the purple flower on the first Land’s End map.

Temple of Belome

  • Frog Coin: Enter the huge lift door and jump onto the empty box.
  • Frog Coin: Go down the stairs and jump into the corner.

monster town

  • Frog Coin: Jump to the corner of the entrance room.

bean valley

  • Frog Coin: Jump off a purple flower.
  • Red Essence: Jump to the corner of the rightmost pipe.
  • Croaka Cola: Jump along the corner of the lower right pipe.

land of rain clouds

  • Frog Coin: Jump onto the box in the item shop.
  • Frog Coin: At the bottom of the stairs in front of the prisoners in the castle, jump down from where Jawful is standing.
  • Frog Coin: Go through the gap in the bricks and jump north.
  • Frog Coin: Jump onto the existing chest behind the boss fight in Birdo.
  • Frog Coin: After repairing the castle, jump to the birdcage in the castle hall.

blacksmith shop

  • Mushroom: Jump to the back corner of the room with the green switch.

Use this guide to enhance your Super Mario RPG adventure by discovering all the hidden treasures throughout the game.

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How to find hidden treasures more easily

To make finding hidden treasures easier, get the Signal Ring in the basement of the Mushroom Kingdom’s Item Shop. In Nimbus Land, you’ll upgrade to a version that makes a chime when you approach a hidden treasure chest. The talking treasure chest in Monster Town will tell you the remaining hidden treasures.

super mario cosplay trailer

Super Mario RPG

In Super Mario RPG, you’ll notice similarities to other games produced by Square, especially the Final Fantasy series. However, the story and gameplay are largely based on the Super Mario Bros. platformer. The game has two main parts: exploration and turn-based combat. When you’re not fighting monsters, the game feels like a 3D platformer, with Mario doing things like hitting problem blocks from below. Unlike some RPGs, you can see enemies on the battlefield, so you only fight when Mario touches an enemy. This means you can avoid fights you don’t want to be involved in.

At first, you’ll only be playing with Mario, but your team will grow to five characters. In combat, Mario fights two other people, and you can switch between them while exploring. Each character has their own special moves. For example, Princess Toadstool can heal, while Geno and Bowser can perform powerful attacks. Combat is turn-based, but you can add extra power with well-timed button presses. At the start of each turn, you can choose to attack, defend, run, use items, or cast magic from a menu. This action command, used to time button presses, became a common feature in later Mario role-playing games.

Super Mario RPG plot

One day, Mario goes to King Bowser’s castle to rescue Princess Toadstool. During their battle, a giant living sword named Axl fell from the sky, breaking the Star Road and destroying Bowser’s castle. This will cause Mario, Toadstool, and Bowser to fly in different directions, scattering seven star fragments.

Mario meets Toad, who tells him that he needs to save Toadstool. He attempts to return to Bowser’s castle, but Axl destroys the bridge. Mario travels to the Mushroom Kingdom and meets a “tadpole” named Marlo. They retrieve the frog coin that was stolen by the thief Crocco. When they return, they find that the Blacksmith Gang, led by the evil robot Blacksmith King Smith, has taken over. Mario and Marlo defeat the gang boss Mike and find a star fragment. Marlow learns that he is not a real tadpole, and decides to work with Mario to find the seven star fragments and his biological parents.

They encounter a protoss named Geno, who controls a wooden doll. They fight Bowyer, who is causing trouble in Rose Town. They got another star fragment. Geno tells Mario about the broken Star Road and his mission to repair it and defeat the Smithy. Bowser asks Mario for help in taking back his castle, and they join forces. They rescue Princess Toadstool from a fake wedding with Booster. She decides to join the party, and her grandmother disguises herself in her place.

They collected five more star fragments and headed to the Land of Rain Clouds. They learn that Valentina is imprisoning the ruler. They defeated Valentina and Dodo, freeing Marlo’s parents, the king and queen. They saw a star fall into a nearby volcano.

They travel to the barrel volcano and obtain the sixth star fragment. They discover that the final piece was completed in Bowser’s castle with Smith. They fight their enemies, enter the castle, and discover that Axl is the gateway to Smith’s Factory. They defeated Smith, held off his army, and Axl disappeared. Star fragments repair the Star Road, Geno returns, Bowser rebuilds his castle, Marlo becomes a prince again, and Mario and Princess Toadstool celebrate their victory.

Super Mario RPG Overview

Developer

square

Publisher

Nintendo

director

Maekawa Yoshihiko, Fujioka Chihiro

Producer

Shigeru Miyamoto

programmer

Deep Valley Civilization

artist

Hideo Minaba, Kiyofumi Kato, Yuko Hae

writer

Kensuke Tanabe, Atsushi Teshima

composer

Yoko Shimomura

series

mario

platform

Super Nintendo Entertainment System

release date

Japan: March 9, 1996; North America: May 13, 1996

type

role play

model

single player

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