Super Mario RPG: Where’s Princess Peach’s Crown? All Peach Armor in Super Mario RPG

Super Mario RPG

Super Mario RPG is a 1996 video game released for the Super Nintendo Entertainment System. This was the last Mario game on the SNES. The game tells the story of Mario and his friends as they try to stop the Blacksmith Gang, who are disrupting their world and breaking up the seven star fragments of Star Road. It is the first role-playing game in the Mario series, inspired by Square’s role-playing games such as Final Fantasy. The game features turn-based combat with up to three characters and introduces isometric 3D environments for exploration and platforming, a first in the Mario series.

The game was highly praised for its humor and 3D graphics. It is the basis for Nintendo’s other RPG series Paper Mario and Mario & Luigi, and inherits some gameplay elements. Super Mario RPG launched on the Wii Virtual Console in 2008 and later expanded to Europe and Australia before launching on the Wii U Virtual Console in 2015. It was also included in the Super NES Classic Edition in 2017. The remake for Nintendo Switch is expected to be released on November 17, 2023.

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Where is Princess Peach’s crown in Super Mario RPG?

In the revamped Super Mario RPG, finding Princess Peach’s crown is a vital mission. Please follow these simple steps:

  • Go through the Booster Tower and go to Marymore Chapel.
  • Follow the bandit uphill to Marymore Village.
  • Enter Marymore Church through the side door on the right.
  • Reach the door at the same time and assist Snifit and Bowser in opening it.
  • After entering the church, look for Peach’s items. Jump on the booster to take off the crown.
  • Collect other items (rings, brooches, and shoes) from Snifits without fighting them.
  • After collecting all of Peach’s items, enjoy a brief cutscene.

For more Super Mario RPG content, check out our guides to characters, action commands, chest items, and difficulty settings.

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Every Peach Armor in Super Mario RPG

armor piece

Armor effect

Place

How to get

polka dress

Magic Defense(+12)

Defense(+24)

Already equipped when she joins the team

nautica dress

Magic Defense(+15)

Defense(+30)

sea/shipwreck/seaside town

Buy 50 coins from the Sea Shaman Shop, Shipwreck or Beach Town Armor Shop

plush dress

Magic Defense(+18)

Defense(+36)

land of rain clouds

Purchase 70 coins from the Nimbus Land store

fire dress

Magic Defense(+21)

Defense(+42)

Barrel Volcano/Bowser’s Castle

Purchase 90 gold coins from the first shop at Hino Mart in Barrel Volcano or Croco’s at Bowser’s Keep

royal dress

Magic Defense(+24)

Defense(+48)

Bowser’s Fortress

Purchase from Croco’s second shop in Bowser’s Keep for 100 gold coins

super mario cosplay trailer

Super Mario RPG

In Super Mario RPG, you’ll notice similarities to other games produced by Square, especially the Final Fantasy series. However, the story and gameplay are largely based on the Super Mario Bros. platformer. The game has two main parts: exploration and turn-based combat. When you’re not fighting monsters, the game feels like a 3D platformer, with Mario doing things like hitting problem blocks from below. Unlike some RPGs, you can see enemies on the battlefield, so you only fight when Mario touches an enemy. This means you can avoid fights you don’t want to be involved in.

At first, you’ll only be playing with Mario, but your team will grow to five characters. In combat, Mario fights two other people, and you can switch between them while exploring. Each character has their own special moves. For example, Princess Toadstool can heal, while Geno and Bowser can perform powerful attacks. Combat is turn-based, but you can add extra power with well-timed button presses. At the start of each turn, you can choose to attack, defend, run, use items, or cast magic from a menu. This action command, used to time button presses, became a common feature in later Mario role-playing games.

Super Mario RPG plot

One day, Mario goes to King Bowser’s castle to rescue Princess Toadstool. During their battle, a giant living sword named Axl fell from the sky, breaking the Star Road and destroying Bowser’s castle. This will cause Mario, Toadstool, and Bowser to fly in different directions, scattering seven star fragments.

Mario meets Toad, who tells him that he needs to save Toadstool. He attempts to return to Bowser’s castle, but Axl destroys the bridge. Mario travels to the Mushroom Kingdom and meets a “tadpole” named Marlo. They retrieve the frog coin that was stolen by the thief Crocco. When they return, they find that the Blacksmith Gang, led by the evil robot Blacksmith King Smith, has taken over. Mario and Marlo defeat the gang boss Mike and find a star fragment. Marlow learns that he is not a real tadpole, and decides to work with Mario to find the seven star fragments and his biological parents.

They encounter a protoss named Geno, who controls a wooden doll. They fight Bowyer, who is causing trouble in Rose Town. They got another star fragment. Geno tells Mario about the broken Star Road and his mission to repair it and defeat the Smithy. Bowser asks Mario for help in taking back his castle, and they join forces. They rescue Princess Toadstool from a fake wedding with Booster. She decides to join the party, and her grandmother disguises herself in her place.

They collected five more star fragments and headed to the Land of Rain Clouds. They learn that Valentina is imprisoning the ruler. They defeated Valentina and Dodo, freeing Marlo’s parents, the king and queen. They saw a star fall into a nearby volcano.

They travel to the barrel volcano and obtain the sixth star fragment. They discover that the final piece was completed in Bowser’s castle with Smith. They fight their enemies, enter the castle, and discover that Axl is the gateway to Smith’s Factory. They defeated Smith, held off his army, and Axl disappeared. Star fragments repair the Star Road, Geno returns, Bowser rebuilds his castle, Marlo becomes a prince again, and Mario and Princess Toadstool celebrate their victory.

Super Mario RPG Overview

Developer

square

Publisher

Nintendo

director

Maekawa Yoshihiko, Fujioka Chihiro

Producer

Shigeru Miyamoto

programmer

Deep Valley Civilization

artist

Hideo Minaba, Kiyofumi Kato, Yuko Hae

writer

Kensuke Tanabe, Atsushi Teshima

composer

Yoko Shimomura

series

mario

platform

Super Nintendo Entertainment System

release date

Japan: March 9, 1996; North America: May 13, 1996

type

role play

model

single player

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