the last of us
The Last of Us is a critically acclaimed action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment in 2013. Set in a post-apocalyptic world, players control smuggler Joel, who must escort a young girl, Ellie, across the dangerous landscape of the United States.
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The game offers a third-person perspective and allows players to use guns, improvised weapons, and stealth tactics to fight against hostile humans and fungus-infected mutated man-eating creatures. In addition to a gripping single-player campaign, The Last of Us offers an engaging online multiplayer mode for up to eight players in cooperative and competitive play.
You are watching: The Last of Us PC Port Reveals Update 1.1.1 Patch Notes
The development of “The Last of Us” began in 2009, and Naughty Dog formed two teams at the same time, one responsible for game development and the other responsible for Uncharted 3: Drake’s Deception. The core of the game revolves around the evolving relationship between Joel and Ellie, with actors Troy Baker and Ashley Johnson playing a key role in bringing these characters to life through voice acting and motion capture.
The Last of Us received critical acclaim upon release, praising its engaging narrative, gameplay mechanics, stunning visuals, sound design, musical score, well-developed characters, and portrayal of its female characters. It quickly became one of the best-selling video games, winning numerous Game of the Year awards and cementing its status as one of the greatest games of all time.
The success of The Last of Us spawned more content, such as The Last of Us: Stay, a single-player campaign expansion centered around Ellie and her friend Riley. A remake of The Last of Us Remastered for PlayStation 4 was released in 2014. Additionally, a sequel, The Last of Us Part II, was launched in 2020. In addition to video games, The Last of Us franchise has expanded into comic books, live shows, an HBO TV adaptation, tabletop games, and other upcoming projects.
“The Last of Us” PC version releases 1.1.1 update patch notes
- Fixed a crash that could occur when restarting a permadeath speedrun after dying
- Fixed a crash that could occur when quickly switching available skins
- Fixed an issue where reflections would not appear in vehicle rearview mirrors when real-time reflections were disabled (Options > Graphics > Real-time Reflection Quality)
- Fixed missing rock and ledge textures in multiple areas
- Fixed an issue where players could see outside the game world in certain locations
- Fixed fast turning animation when zooming without a gun equipped
- Fixed VRAM usage indication when resetting graphics settings to defaults after restarting the game
- Fixed some in-game, menu and text-to-speech translation errors
- Fixed an issue where monitor resolution would not adjust correctly when using the Reset to Defaults command (Options > Display > Reset to Defaults)
- Fixed an issue where the bow’s UI icon overlapped with the arrow count when a melee weapon was also equipped
- Updated “Loading %” user interface (UI) to track loading progress more evenly
- Fixed an issue that could cause graphics settings preview images to not appear
- Fixed several camera-related issues that could occur when running the game at high frame rates
- [Photo Mode] Fixed an issue that prevented presets from being fully selected when using gaze direction
- [Photo Mode] Fixed an issue where the arrow icon would not interact when changing frame color using the mouse
- [Model Viewer] Fixed an issue that caused multiple models to be highlighted at the same time
- [The Outskirts] Fixed the appearance of water when image-based lighting is disabled (Options>Graphics>Image-based lighting)
- [Tommy’s Dam] Fixed a crash that could occur during cutscenes during long gameplay sessions
- [The University] Adjusted the visual appearance of fog
- [Bus Depot] Fixed a camera issue that also caused a crash when crossing a bus when the game was running at high frame rates
- [Bus Depot] Fixed a crash that could occur during cutscenes during long gameplay sessions
backward and independent
- Fixed a crash that could occur when Ellie was wearing the Seattle outfit skin when starting to “fall behind”
- [Mallrats] Fixed an issue where the health bar could get stuck on the screen
- [Mallrats] Fixed a crash that could occur when switching multiple skins before loading into a level
Accessibility
- Fixed screen magnifier zoom functionality when using Auxiliary Chord Input (Options > Accessibility > Alternate Controls > Input Remapping > Auxiliary Chord Input)
steam deck
- Fixed directional button controls for Behind the Scenes podcast navigation (Extras > Behind the Scenes)
AMD
- Fixed checkerboard pattern appearing on screen when using motion blur on AMD RX 580 and RX 590 series GPUs
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Part of the gameplay of The Last of Us
Gameplay in The Last of Us offers an action-packed adventure from a third-person perspective, immersing players in a post-apocalyptic world filled with towns, forests, and sewers. Players must equip themselves with firearms, improvised weapons, and stealth tactics to fend off hostile humans and mutated man-eating creatures infected by a deadly fungus.
Throughout the game, players primarily control Joel, who must protect and escort a young girl named Ellie across the dangerous United States. However, in certain segments, players can also experience the story from Ellie’s perspective, adding depth to the game. Players can engage in intense combat using an array of ranged and short-range weapons, as well as melee weapons such as pipes and baseball bats.
“Listening Mode” enhances the gaming experience, allowing players to spot enemies through the visible outlines of walls and objects, enhancing auditory and spatial awareness. In addition to combat, the game also includes dialogue and puzzle solving, which requires players to strategize and use their wisdom.
The backpack menu allows players to view story collectibles they’ve discovered, such as notes, maps, and comics, adding an extra layer of immersion. In a multiplayer mode called Factions, players can play competitively with up to eight players, choosing between the Hunter or Firefly factions.
Players must collect supplies during the game to keep their clan alive and complete the multiplayer experience through a 12-week journey. Customization options, such as character appearance and loadout, allow players to tailor the experience to their liking.
The gameplay of The Last of Us successfully blends thrilling action, stealth mechanics, immersive storytelling and strategic multiplayer elements, making it a critically acclaimed and beloved gaming experience.
The Last of Us plot
In 2013, an outbreak of a mutant cordyceps fungus swept the United States, transforming its human hosts into aggressive organisms known as “infectants.” In suburban Austin, Texas, Joel (Troy Baker) escapes chaos with his brother Tommy (Jeffrey Pierce) and daughter Sarah (Hannah Hayes). As they escape, Sarah is shot by a soldier and dies in Joel’s arms.
Twenty years later, civilization was destroyed by the infection. The survivors live in totalitarian ghettos, independent settlements and nomadic groups, with buildings and homes deserted. Joel and his partner Tess (Anne Worthing) work as smugglers in a segregated zone in the North End of Boston, Massachusetts.
They hunt down black marketeer Robert (Robin Atkin Downes) to recover a stolen weapons collection. Before Tess kills him, Robert reveals that he exchanged the stash with the Fireflies, a rebel militia that opposed the quarantine authorities. The leader of the Fireflies, Marlene (Mel Dandridge), promises to double their stash in exchange for smuggling a teenage girl, Ellie (Ashley Johnson), into hiding in a quarantine zone Fireflies outside the Massachusetts State Capitol.
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Joel, Tess and Ellie sneak out at night, but after encountering a government patrol, they discover that Ellie is infected. Symptoms usually appear within two days, but Ellie claims she was infected three weeks ago and may be immune to it. The three passed through swarms of infected people to reach their destination, only to find that the fireflies there had been killed.
Tess reveals that she was bitten by an infected person, and believing in Ellie’s importance, she sacrifices herself against the pursuit of soldiers so that Joel and Ellie can escape. Joel decides to track down former Firefly member Tommy in the hope that he can find the remaining Firefly members.
With the help of Bill (W. Earl Brown), a smuggler and survivalist who owes a favor to Joel, Joel and Ellie obtain a work vehicle from Bill’s neighborhood in Lincoln. Joel and Ellie drive into Pittsburgh, Pennsylvania when they are ambushed by robbers and their car is destroyed.
They form an alliance with two brothers, Henry (Brandon Scott) and Sam (Najib Jeter). After they escape the city, Sam is bitten, but he hides it from everyone. As the infection sets in, Sam attacks Ellie, but Henry shoots him before taking his own life.
In the fall, Joel and Ellie find Tommy in Jackson, Wyoming, where he and his wife, Maria (Ashley Scott), have built a fortified settlement near a hydroelectric dam. Joel decides to leave Ellie with Tommy, but after she confronts Joel about Sarah, he lets her stay with him.
Tommy leads them to the Firefly Enclave at Eastern Colorado University. They find the university abandoned, but learn that the Fireflies have moved to a hospital in Salt Lake City, Utah. The two were attacked by robbers, and Joel was seriously injured while escaping. During the winter, Ellie and Joel take refuge in the mountains. Joel is near death and relies on Ellie to take care of him.
After searching for food, Ellie meets David (Nolan North) and James (Ruben Langdon), scavengers who are willing to trade medicine for food. After David reveals that the college bandits are part of his organization, Ellie becomes hostile. She leads David’s group away from Joel, but is captured. David plans to recruit her into his cannibalistic group.
Ellie kills James and escapes, but David traps her in a burning restaurant. Meanwhile, Joel has recovered from his injuries and is searching for Ellie. As she kills David with a machete, he reaches her, an act that traumatizes her, and Joel comforts her before they escape. In the spring, Joel and Ellie arrived in Salt Lake City.
Ellie nearly drowns before being captured by the Firefly Patrol. At the hospital, Marlene tells Joel that Ellie is preparing for surgery: To produce a vaccine for the infection, the Fireflies must remove the infected part of Ellie’s brain, which will kill her. Unwilling to let Ellie die, Joel fought his way into the operating room, killed the chief surgeon, and carried the unconscious Ellie to the parking lot.
He encounters Marlene, whom he shoots to prevent the Fireflies from pursuing them. When Ellie wakes up on the drive out of town, Joel lies and tells her that the Fireflies have found many other people who are immune but have been unable to create a cure and have stopped trying. On the outskirts of Tommy’s settlement, Ellie expresses her survivor’s guilt. At her insistence, Joel swears that his story about the fireflies is true.
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