What Happens to Destiny 2 PvP Now with Marathon?

Destiny 2

Bungie created the free-to-play first-person shooter Destiny 2. The game first launched as a paid game in 2017 on PlayStation 4, Xbox One, and Windows. On October 1, 2019, it adopted a games-as-a-service model and became available for free under the name New Light. The game was subsequently released on Stadia the following month, followed by PlayStation 5 and Xbox Series X/S platforms in December 2020.

Article continues below Advertisement

Article continues below Advertisement

Activision Blizzard was the game’s publisher until December 31, 2018, when Bungie purchased the publishing rights to the series. It is a follow-up to 2014’s Destiny and its subsequent expansions.

What’s happening with Destiny 2 PvP marathons now?

It’s now clear where a sizeable portion of Destiny’s PvP team moved after the game ended. Bungie and Sony are taking over the recently launched evacuation shooter Marathon.

trend

Article continues below Advertisement

Article continues below Advertisement

PvP (player versus player) in Destiny has faced significant challenges in recent years. The chronic lack of new maps has become a notable issue, with only one brand new map being released per year at a slow pace, in addition to a few from the original map, and the occasional map or two returning from vault content in Destiny games.

Lobby balance, especially for events like Iron Banner, has been inconsistent and problematic. Trials is a competitive PvP mode that has undergone several changes to increase player engagement. The introduction of a new ladder system designed to provide a more competitive environment has produced mixed results. Despite these issues, it’s important not to lose sight of the fact that, even after all this time, PvP is still an important part of Destiny 2.

On any given day, PvP can account for 30-40% of the player base, with hundreds of thousands of players participating. Despite Bungie’s declining support, PvP still attracts a significant number of players, with a player base that exceeds that of many other games. However, with Bungie’s new project Marathon fully launched, it’s hard not to speculate that it will require more developers to maintain and produce content and ensure balance and overall maintenance.

Article continues below Advertisement

Article continues below Advertisement

We’ve already seen some developers transition from Destiny to Marathon. Even years after most of the PvP team left, recent departures like senior design lead Kevin Yanes, who contributed to Destiny’s impressive new additions like Strand, are still getting attention. It was revealed that Yanes will be involved in the development of Marathon, which is no surprise.

While Destiny may have its PvP challenges and declining support, it still maintains a large player base and racks up impressive numbers compared to many other games. However, the shift of developers and resources to Marathon raises concerns about the future of PvP in Destiny and its ability to continue to deliver new content and maintain balance in the long term.

Destiny 2 gameplay

Destiny 2 continues the legacy of its predecessor as an engaging first-person shooter that blends elements of role-playing and massively multiplayer online (MMO) gameplay. Similar to the original Destiny, the game introduces a matchmaking system that dynamically connects players based on their preferences and activities. However, Destiny 2 goes a step further with its innovative Guided Play feature, offering a more streamlined matchmaking experience.

Article continues below Advertisement

Article continues below Advertisement

In the original Destiny, players had limited communication options with others in the game world, relying primarily on the console’s messaging system to interact. Destiny 2 enhances social features with the introduction of Guided Play, which allows players to search for a clan or group to find more players to join them in challenging raids and events.

This new matchmaking system allows players to connect with like-minded people and embark on cooperative adventures together, fostering a sense of camaraderie within the Destiny 2 community. Destiny 2 divides activity into two main game types: Players vs. Environment (PvE) and Players vs. Player (PvP). The PvE campaign features a host of missions, missions, attacks and raids, immersing players in a rich and vast game world.

Participating in PvE content allows players to level up their character, unlock powerful gear, and unlock the game’s engaging story. On the other hand, PvP gameplay in Destiny 2 offers exciting competitive encounters, with players pitted against each other in intense battles. Whether participating in traditional team matches or competing in special modes, players can put their skills to the test and compete for supremacy against other Guardians from around the world.

Article continues below Advertisement

Article continues below Advertisement

Destiny 2 strikes a delicate balance between PvE and PvP gameplay, giving players a variety of activities to suit their preferred play style. Whether they prefer teaming up with friends to defeat powerful AI-controlled foes or prefer the thrill of facing off against other skilled players, Destiny 2 offers a comprehensive, immersive gaming experience to suit every preference.

By combining the fast-paced action of a first-person shooter with the depth and progression of an RPG, Destiny 2 continues to captivate players with its engaging gameplay, rich lore, and vibrant community. Whether embarking on epic PvE missions or engaging in exciting PvP battles, Destiny 2 offers Guardians an ever-expanding universe full of adventure, challenge, and friendship to explore and conquer.

About Destiny 2

Developer

bungee

Publisher

  • Activision(2017–2018)
  • Bungie (2019-present)

director

  • Christopher Barrett
  • Luke Smith
  • Ryan Ellis

Producer

Patrick O’Kelly

designer

  • Delchaf III
  • Mei Zhong
  • Tyson Green
  • Sage Merrill
  • Christopher Opdal
  • James Choi

artist

writer

  • Jason Harris
  • Christine Thompson

composer

  • Michael Salvatori
  • Skye Lewin
  • C. Paul Johnson

platform

  • Playstation 4
  • Xbox One
  • Windows
  • stadia
  • Playstation 5
  • Xbox Series X/S

release

  • PlayStation 4, Xbox One
  • September 6, 2017
  • Windows
  • October 24, 2017
  • stadia
  • November 19, 2019
  • PS5, Xbox Series X/S
  • December 8, 2020

school

First-person shooters, MMOGs

model

multiplayer game

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.