Horror World Update 1.05 Patch Notes
World of Horror update 1.05 is now available and includes bug fixes, performance improvements, and quality of life changes. This update aims to provide a smoother and more enjoyable gaming experience, fix issues and adjust game balance to enhance playability.
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“1.0c” Patch Notes
- Note that the actual version numbers on Switch are v1.03 and v1.04/1.05 on PlayStation. Both versions are based on v1.0c for PC, so that’s why you’ll see “1.0c” in the upper right corner of the screen, and why we’ll call it the “1.0c” patch.
- Implemented multiple fixes for correct operation of game save data handling.The player’s experiences while playing Horror World should now generally be properly logged, and the player’s progress should be properly reflected through lists of achievements, event codexes, enemy beasts, ending encyclopedias, and arcane monographs
- The “Save and Exit” and “Exit to Menu” functions have now been fixed and will no longer delete player progress data
- PS4 only: Accessing the options menu will no longer cause the player’s progress data to be deleted (as of v1.05)
- Fixed an issue where the intro scene at the start of each game was shortened after pressing the button to continue
- Improved frame rate on Nintendo Switch. (Some players may find this subjective. Also, please note that if you turn on the wave effect in the options menu, the game’s frame rate will still be affected whenever the wave effect appears.)
- Fixed an issue where using the “Save and Exit” function could delete entries E001 to E080 of event CODEX.
- Fixed an issue where only one ending was unlocked starting from the bottom row (Unbelievable Sadness)
- When “Save and Exit” is used in the player’s apartment, “ENEMY BESTIARY” and “EVENTS CODEX” are expected to be updated accordingly with new entries after exiting the game using this function.
- Fixed an issue where events that the player had not encountered before would sometimes be logged and saved in the event code.
- Fixed a crash when changing attachment locations
- Fixed an issue where the game log would display the following message when starting a new game:
[WARNING] Your health has dropped too low!
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[WARNING] You’ll die the next time we meet! “
- Fixed an issue in Extracurricular Activities mode where characters would sometimes start the game with a random spell
- Fixed an issue where BACKSTORY description text for customizable games extends beyond the UI frame
- Fixed a crash that occurred when pressing the shoulder buttons during the intro cutscene at the start of a custom game
- Fixed an issue with some event text going out of frame in the “Dangerous Fables of Strange Paintings” mystery
- Fixed an issue with settings in EXTRA menu [CREEPY NEIGHBOR] and [WAVY EFFECT] Parameters not saved
- Fixed an issue where the wrong character portrait was sometimes displayed in game
- Fixed an issue where the “SAY HELLO” in-game achievement could not be triggered
- Fixed an issue in the game where the final achievement “DUDE” could be activated, recorded and saved before the triggering requirements were met
Known issues:
- “Wrong book!” The challenge may crash when ascending the lighthouse, and players may currently be unable to reach the end.
- Even if a player encounters Event E050 “Lighthouse Rumors” in any given game, it still may not be logged in the event code. This does not appear to be related to previous issues that resulted in achievement/event/enemy/ending data being deleted and/or unrecorded.
- Use spells or items to attack in combat with multiple enemies, for example.Unusual attendants and body caretakers, which may result in [A<>B] The button malfunctions, making the second enemy untargetable.
Improvements in World of Horror Update 1.05
The World of Horror version 1.05 update is dedicated to providing players with a more stable and enjoyable experience. This update brings important fixes that address issues related to saving progress and preventing data loss. Players no longer need to worry about losing hard-earned progress when saving or exiting the game, ensuring a smoother, more reliable gaming experience.
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Additionally, performance improvements have been implemented, especially for Nintendo Switch users. The frame rate has been enhanced to provide a smoother and more enjoyable gaming experience. These enhancements, along with bug fixes aimed at stabilizing the game, work together to provide players with a more reliable and immersive adventure in the eerie world of Horror World.
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horror world
“World of Horror” is a video game that takes you into a world of horror inspired by two horror masters, HP Lovecraft and Junji Ito. Created by Paweł Koźmiński from Poland and published by Ysbryd Games, the game features a unique 1-bit pixel art style, giving it a retro, old-school look.
Set in the fictional Shiokawa, Japan, you play a character exploring eerie locations during the mysterious “198X”. These places are filled with terrifying creatures from other dimensions. Stop the coming apocalypse by fighting these otherworldly creatures.
As you progress through the game, you’ll unravel a chilling storyline and face various challenges. Exploration, strategy, and an unforgettable atmosphere combine to make World of Horror a tense and immersive gaming experience. The full version of the game was initially released as an early access version in 2020, and officially launched on macOS, Windows, Nintendo Switch, PlayStation 4 and PlayStation 5 platforms in 2023, giving players on different platforms the opportunity to deeply explore this bizarre and gripping world.
horror world game
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In World of Horror, gameplay revolves around exploring eerie locations and facing creepy creatures in turn-based combat. When you encounter these bizarre creatures, you must carefully plan your moves and attacks, choosing from a range of actions to fight them off. The game’s combat system lets you strategize by lining up different actions to fight these hostile creatures. The creatures you’ll encounter draw inspiration from Japanese horror comics and urban legends, adding to the game’s creepy feel. From creatures like the Rift Girl to other nightmarish entities, each enemy presents its own unique challenges. As you explore haunting locations, you’ll encounter puzzles to solve and mysteries to uncover.
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horror world development
World of Horror was pieced together by Paweł Koźmiński (aka Panstasz), who developed the game on the side while juggling his career as a dentist. What’s fascinating is that all the art you see in the game was created using MS Paint. The writing portion of the game is handled by Cassandra Khaw, a writer who contributed to creating a memorable narrative that keeps players engaged. Under Khaw’s direction, the game’s storyline and elements were shaped into an engaging and chilling experience.
The music in the game sets the mood, and in World of Horror this character is played by ArcOfDream and Qwesta, who composed the game’s unforgettable tunes. There has been interest in bringing World of Horror to consoles since 2020, with a console release date finally announced at the Nintendo Indie World Showcase in November 2022.
Horror World Trailer
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Category: Gaming