Age of Wonders IV: A Tome of Fantasy and Strategy is the highly anticipated fourth installment in the renowned Age of Wonders series. Developed by Triumph Studios, this turn-based strategy game combines intricate tactical gameplay with immersive fantasy elements, offering players an unparalleled gaming experience. With its rich lore, stunning visuals, and strategic depth, Age of Wonders IV continues the legacy of its predecessors while introducing new features and challenges.
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In Age of Wonders IV, players are transported to a vast and magical world filled with diverse landscapes, mythical creatures, and ancient civilizations. The game’s storyline revolves around the struggle for power and dominance among rival factions. As a player, you assume the role of a powerful leader seeking to expand your empire and solidify your influence in the realm.
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Age of Wonders IV offers a robust multiplayer mode, allowing you to challenge friends or other players online. Collaborate or compete in intense battles, testing your strategic prowess against human opponents. The game also includes modding support, enabling players to create and share their own custom scenarios, maps, and modifications, further extending the game’s longevity and replayability.
Age of Wonders IV boasts stunning visuals, with detailed environments, captivating animations, and beautifully rendered creatures. The game’s art style brings the fantastical world to life, immersing players in a visually striking and vibrant universe. Coupled with a captivating musical score and immersive sound effects, Age of Wonders IV delivers an engaging and immersive audiovisual experience.
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Age of Wonders IV: A Tome of Fantasy and Strategy continues the tradition of excellence set by its predecessors, offering a captivating blend of turn-based strategy, empire building, and tactical combat. With its immersive world, deep gameplay mechanics, and extensive customization options, the game provides endless hours of strategic enjoyment. Whether you are a veteran fan of the series or a newcomer to the franchise, Age of Wonders IV is a must-play title for any strategy and fantasy enthusiast. Prepare to embark on a remarkable journey and leave your mark on a world teeming with magic, adventure, and endless possibilities.
In Age of Wonders IV, the Tome system plays a crucial role in shaping the abilities and powers of the leaders and factions in the game. Tomes are powerful artifacts that grant unique skills and bonuses to the wielder, influencing their gameplay and strategy. Here is a tier list that ranks the different Tomes based on their overall effectiveness and impact on the game.
Tier |
Characters |
S |
The Horde, Roots, Amplification, Glades, The Beacon, The Great Transformation, Chaos Channeling, The Golden Realm, Nature’s Wrath, Paradise, The Goddess of Nature, Exaltation, The God Emperor, The Eternal Lord, Teleportation. |
A |
Evocation, Beasts, Faith, Artificing, The Inquisition, Cycles, Vigor, Astral Convergence, The Cold Dark, The Crucible, The Arch Mage, Devastation. |
B |
Pyromancy, Enchantment, Zeal, Mayhem, Winds, Fertility, Summoning, Sanctuary, The Astral Mirror, The Daemon Gate, Supremacy, Oblivion, The Reaper, The Chaos Lord. |
C |
Warding, Souls, Revelry, Necromancy, Subjugation, Transmutation, Scrying. |
D |
Rock, Pandemonium, Terramancy, The Creator, Cryomancy, The Doomherald. |
The above tier list is subjective and based on the overall impact and effectiveness of the Tomes in the game. Depending on the faction and playstyle, certain Tomes may be more valuable or situational. It is important to adapt the Tome choice to the faction’s strengths and strategies for optimal gameplay.
Remember, the enjoyment of the game comes from exploring different strategies and experimenting with various combinations of leaders and Tomes. Have fun discovering the power and potential of the Tomes in Age of Wonders IV.
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Age of Wonders 4 Builds
Here we share about some best build cities:-
Palisade Walls
For players who focus less on militaristic strategies, city defenses might not be their primary concern. However, it’s important to remember that other factions on the map may still pose a threat. The Palisade Walls, costing 60 Gold and 130 Production, provide an initial +20 Health boost to a city’s fortification. Moreover, they unlock additional options for enhancing defenses, such as Archer Battlements and Ballista Towers. These upgrades allow players to prioritize diplomacy while still safeguarding their cities against potential invasions.
Town Hall II
During the Faction creation process, players have the opportunity to select various characteristics that shape their Faction’s appearance, available spells, and units. Among these choices is the Faction’s culture, offering six options. Once the player’s Throne City reaches a population of 3, they can invest 200 Gold and 200 Production to upgrade their Town Hall to level II. This upgrade grants access to culture-specific enhancements for annexed provinces, expands the range for annexing new provinces, and boosts the city’s Gold income by +10.
Wizard Tower: Foundation
Building Outposts requires Imperium. Imperium is generated passively each turn, but players can accelerate its generation rate by constructing a Wizard Tower. These towers can only be built in the Throne City and offer more than just a single stage of development. By constructing the Foundation at a cost of 100 Production, 50 Gold, and 50 Mana, players gain +5 Imperium income and +2 Vision range, which expands their visibility on the map by revealing more areas covered by the fog of war. Once the Foundation is completed, players have the option to further expand the Wizard Tower’s capabilities. Building a Prison allows for the imprisonment of enemy Heroes, while a Crypt enables the resurrection of friendly Heroes. Additionally, constructing a Wizard Tower unlocks abilities such as Teleportation, True Sight, and more.
Shrine
Mana is a crucial resource in the game, offering versatility and impact both in the overworld and during combat. It powers spells that can bolster friendly units, weaken enemies, serve as a substitute for Gold in unit upkeep, or summon new units. Similar to Production, Mana can be acquired by annexing Mana Nodes on the overworld map. Additionally, city structures play a role in increasing a player’s Mana income. The primary structure for this purpose is the Shrine. By investing 60 Gold and 130 Production, a Shrine grants a city a significant boost of +10 Mana income per turn.
Tavern
As a city’s population grows, maintaining control over it becomes increasingly challenging for the empire. This is reflected by the City Stability rating, which ranges from +100 to -100. A lower Stability rating leads to reduced income generation for the city, and once it falls below -9, it starts draining Gold from the empire’s overall income. To improve City Stability, players have various options, but the most accessible and effective method in the early game is constructing a Tavern. For a cost of 100 Gold and 250 Production, a Tavern increases a city’s Stability by +20. This boost is often sufficient to enhance the city’s income and prevent civil unrest from escalating.
Age of Wonders 4 Best Tomes
Here is a best tomes list in Age of Wonders 4
Eternal Lord
The Tome of the Eternal Lord is a powerful tier 5 tome with Shadow Affinity. It grants players the ability to embody the Night King and wield incredible necromantic powers. With the Battlefield Reanimation spell, players can revive their fallen units and even resurrect enemies, granting them a second chance at 50% of their original strength.
But the tome’s power doesn’t stop there. The Raise Undead Army spell allows players to summon an entire army at their command. These unparalleled necromantic abilities make the Tome of the Eternal Lord one of the most valuable and influential tomes in the game.
God Emperor
The Tome of the God Emperor, a tier 5 tome with Order Affinity, grants players the opportunity to ascend to an exalted status among their people. It bestows them with extraordinary abilities, such as the devastating Wrath of the Emperor. This powerful ability inflicts 50% damage to enemy armies in their territories, while also condemning and demoralizing them with an additional 20 spirit damage.
Another game-changing ability provided by the tome is Mass Revive, which allows players to resurrect all friendly units in battle with 50% of their hit points intact. This ability alone makes the Tome of the God Emperor an indispensable asset for players who embrace the path of Order.
Horde
The Tome of the Horde, a tier 1 tome with Chaos Affinity, embraces the strategy of overwhelming the enemy with massed force. Its key ability is the Spawnkin transformation, which reduces the player’s race size while increasing the number of units in a formation and providing a +20% damage bonus.
Additionally, the tome offers the Fury of the Horde ability, which strengthens tier 1 units, and the Blaze of the Horde ability, enabling tier 1 units to deal fire damage. All these elements combine to empower tier 1 units, allowing players to field them in large numbers and outnumber the enemy on the battlefield.
Teleportation
The Tome of Teleportation, a tier 3 tome with Astral Affinity, lives up to its name by granting players the ability to instantly transport units across the map. With a focus on movement, this tome offers various powerful abilities. Mass Recall allows for the teleportation of an entire army to the nearest friendly city, while Emergency Teleportation not only teleports a unit but also provides healing. Additionally, Phasing Enchantment enables units to teleport during battles.
This tome excels at swiftly moving forces to confront threats directly, making it universally powerful and highly valuable in any situation. It is an essential tome to possess for its unparalleled mobility capabilities.
Enchantment
The Tome of Enchantment, a tier 1 tome with Materium Affinity, focuses on enhancing troops with powerful enchantments. For shield units, the Spell-Tempered Shields enchantment provides a +1 resistance bonus, which further increases to +1 when entering defense mode. Ranged units benefit from Seeker Arrows, granting them +1 range. Melee units, on the other hand, gain the advantage of Sundering Blades, which have a 90% chance to reduce enemy defense.
Regardless of the player’s chosen affinity, the Tome of Enchantment is an excellent choice. It offers valuable enhancements for units and can provide an early game boost without requiring a full commitment to the Materium Affinity.
Faith
The Tome of Faith, a tier 1 tome with Order Affinity, enhances the healing and support capabilities of players. It offers the Faithful bonus, reducing unit upkeep by 10%, and the Army Heal ability, which restores 20 hit points to all units.
With the Staves of Mending, support units gain access to the Mending Touch healing ability, further bolstering their effectiveness in battles. The tome also provides additional bonuses, including Faithful Whispers, which accelerates the player’s allegiance growth with free cities by 30%.
The Tome of Faith is a valuable asset for increasing healing and support potential, making it a worthwhile choice for players seeking to excel in these aspects of gameplay.
Warding
The Tome of Warding, a tier 1 tome with Astral Affinity, is primarily focused on defense, offering players the means to protect their units from harm. With the Staves of Warding, support units gain a valuable +2 Bolstered Resistance bonus. The Static Shield ability grants a shield to a unit, capable of stunning attackers.
Furthermore, the tome provides the Magical Wards ability, which increases resistance against lightning, fire, and frost damage. The Mark of Invulnerability allows players to render a unit invulnerable for one turn, removing all negative status effects and nullifying any damage inflicted on that unit during that turn.
The Tome of Warding is a valuable asset for defensive strategies, empowering players to safeguard their units and mitigate enemy threats effectively.
Beasts
The Tome of Beasts, a tier 1 tome with Nature Affinity, focuses on summoning and enhancing animals to fight alongside the player’s armies. The Summon Wild Animal ability allows the player to summon a random tier 1 or 2 animal, depending on the terrain on which the spell is cast.
Furthermore, the tome enhances animals through abilities such as Animal Kinship, which grants damage bonuses to animals and cavalry when adjacent to another animal. This includes a +10% damage bonus and a +10% critical hit chance. Additionally, the Call of the Wild ability provides animals and cavalry with +2 Bolstered Defense and +1 Strengthened bonuses.
The Tome of Beasts is a valuable asset for summoning and empowering animal units, making it a valuable choice for players seeking to harness the power of nature in their armies.
Age of Wonders 4 Gameplay
Age of Wonders IV offers a turn-based gameplay experience that combines grand strategy, empire building, and tactical combat. The game emphasizes resource management, diplomacy, and exploration, allowing players to make crucial decisions that will shape the course of their empire. From developing cities and managing economies to commanding armies and forging alliances, every choice matters in the pursuit of victory.
One of the standout features of Age of Wonders IV is the extensive customization options available to players. You can create and customize your own leader, selecting from a variety of races and classes, each with their unique strengths and abilities. Additionally, you have the freedom to design and shape your empire, constructing buildings, researching technologies, and recruiting various units to bolster your forces.
Combat in Age of Wonders IV is a thrilling blend of strategy and tactics. Engage in battles with other factions, commanding armies comprised of different units, each with their own strengths and weaknesses. Utilize the terrain, exploit enemy weaknesses, and cast powerful spells to gain the upper hand. Successful military campaigns will grant you control over new territories and access to valuable resources, further strengthening your position in the world.
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