Armored Core 6 Chapter 4 Decisions Guide

Armored Core 6 Chapter 4 Decision Guide

In Chapter 4 of Armored Core 6, you will face a crucial decision that will determine the course of the story and the ending you will receive. You’ll have three missions to choose from, each associated with a different ending and marked with a USB icon.

1. Intercept the Red Gun: If your goal is the Raven Fire ending (bad ending), then this mission is your choice. Your goal is to intercept Tanabaram’s main MT force. It is recommended to build a tank loadout to withstand the challenges you will encounter.

2. Ambush Vespers: If your goal is to achieve the happy ending of Liberator of the Rubicon, then this is the mission to choose. Your mission involves fighting two powerful mini-bosses: VV Hawkins and V.VIII Peter. Having a Plasma Gun in your loadout will make defeating them much easier.

3. Elimination V.III: If you are looking for the secret ending, you need to complete the game twice and select the Elimination V.III mission in Chapter 4 on your second playthrough. If not, you’ll follow the regular storyline climax.

Choose your missions wisely and experience the specific ending you want in Armored Core 6.

Armored Core 6

Armored Core VI: Rubicon Fire is a very important release in the field of mech-based vehicle combat games. Developed by renowned studio FromSoftware and created by Bandai Namco Entertainment, the game marks the triumphant return of the beloved series following the release of its last major entry in 2013, Armored Core: Judgment Day.

The highly anticipated game made its grand debut on August 25, 2023, while attracting audiences across various gaming platforms. The game is available on PlayStation 4, PlayStation 5, Windows PC, Xbox One and Xbox Series X/S, ensuring a wide range of players can immerse themselves in the exciting world of mechanized warfare.

Armored Core 6: Rubicon Fire was met with heavy scrutiny upon launch, with most reviews being positive. The game’s blend of exciting mecha combat and vehicular mayhem, coupled with the technological advancements made since the series’ last iteration, greatly enhances its appeal. The intuitive game mechanics and immersive feeling of piloting a powerful mech resonated strongly with players.

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Armored Core 6 plot

“Armored Core 6: Rubicon Fire” tells the story of the reinforced mercenary Crow, led by Handler Walter, infiltrating the Rubicon region, which involves Baram Industries, Matchlock Company, A power struggle between the Rubicon Liberation Front (RLF) and the Planetary Containment Authority (PCA), all seeking control of the mysterious coral substance.

Raven bonds with the mercenaries Rusty and Kara, and develops a psychic connection with the coral-born Al. As coral accumulates in the central ice sheet, Raven investigates, leading to conflict between factions. The choice between helping Kara destroy the coral or supporting El in protecting it shapes the narrative, ultimately leading to the “Raven Fire” disaster.

In the new game, Raven can work with the Coral Release Project, led by AI ALLMIND, to explore the symbiotic relationship between Coral and humans. Armored Core VI: Rubicon Fire offers a complex narrative with multiple outcomes and moral dilemmas to influence the player.

Armored Core 6 Overview

Attributes

information

First published date

August 25, 2023

platform

PlayStation 5, PlayStation 4, Xbox One, Xbox Series X and Series S, Microsoft Windows

Developer

from a software company

composer

Kota Hoshino

model

multiplayer video games

school

Fighting games, shooters, adventure games, platform games

Publisher

FromSoftware Inc., BNE Entertainment, Namco Bandai Games America Inc.

Armored Core 6 gameplay

Armored Core VI places a heavy emphasis on mech-centric vehicle combat in its gameplay. Players take on the role of a skilled pilot, commanding a powerful mecha called “Armored Core”. A standout feature of the game is the extensive customization options, allowing players to fine-tune and enhance their mech abilities using a variety of parts.

One of the game’s notable highlights is that it allows players to freely equip their mechs with a variety of weapons. Each mech has weapon slots: one on each arm and two on the back. The rich selection of weapons provides players with a variety of strategic options when dealing with various combat scenarios.

Continuing the concept of the previous game, “Armored Core VI” introduces a “combat capability evaluation process” similar to the arena mode. In this mode, players can test their driving skills and compete with other players. Successful completion of missions rewards players with in-game currency called points. The number of credits earned is affected by the degree to which assignment objectives are achieved, and uncompleted objectives may be deducted.

One notable difference from earlier games in the series is the elimination of the debt system. In previous games, players lost money if a mission failed. In contrast, Armored Core VI enhances the overall gaming experience by allowing players to try missions over and over again without fear of losing currency.

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.