Armored Core 6: How To Make Optimus Prime? A Complete Guide

Armored Core 6

Armored Core VI: Rubicon Fire[a] It’s making a major impact in 2023 as a great mech-centric vehicle combat game. Developed by renowned studio FromSoftware and published by Bandai Namco Entertainment, the game marks the highly anticipated revival of the Armored Core series, reigniting excitement following the release of Armored Core: Judgment Day in 2013. Available across platforms including PlayStation 4, PlayStation 5, Windows PC, Xbox One and Xbox Series X/S, the game casts a wide net and invites players into its futuristic fighting universe.

In this version, players take on the role of a skilled pilot commanding the powerful Armored Core (AC), a fully customizable machine tailor-made for the intense mech warfare. The game focuses on vehicular combat, offering a variety of weapons, abilities, and tactics to fight against AI opponents and other players.

It’s worth noting that Armored Core VI pays homage to the series’ origins and introduces novel elements that appeal to loyal fans and newcomers alike. The story unfolds through a series of missions, immersing players in a carefully constructed world that seamlessly blends advanced technology with a post-apocalyptic atmosphere.

“Armored Core VI” received rave reviews from critics and players upon its release. It reinvigorated the series, earning recognition for its refined mechanics, immersive combat scenes, and extensive customization options. After years of anticipation, its triumphant return resonates strongly with its loyal followers.

The game received unparalleled acclaim, cementing its status as the highest-rated game in the Armored Core series. This achievement highlights its seamless blend of classic components and contemporary innovation, delivering an engaging and exciting mecha combat experience. Armored Core 6: Rubicon Fire reinvigorated the genre, leaving a lasting impression and fueling anticipation for what was to come in the series.

Armored Core 6: How to make Optimus Prime?

Creating Optimus Prime in Armored Core 6 required careful customization using the game’s AC Design section. Follow these detailed steps to recreate the iconic Transformer:

Step 1: Assembly

  • Assemble the various pieces of equipment that form the basis of Optimus Prime’s design:
  • Right arm unit: DF-BA-06 XUAN-GEL
  • Arm unit: SG-026 HALDEMANR
  • Back unit: BML-G1/P20
  • Main back unit: MLT-04L-BACK
  • Vertical thruster unit: VTC-08

Step 2: Framework

  • Optimus Prime’s internal frame is built using the following components:
  • Head: HD-012 MELANDER C3
  • Core: BD-012 MELANDER C3
  • Weapon: AR-012 MELANDER C3
  • Legs: LG-012 MELANDER C3

Step Three: Internal Parts

  • Although these parts do not directly affect the design, they are critical to functionality:
  • Booster: BST-G2/P04
  • Fire control system: FC-006 ABBOT
  • Generator: VP-20S

Step 4: Expand

  • The final expansion slot is customizable but does not affect Optimus Prime’s design.

Step 5: Color and Decals

  • Applying the correct colors and decals is key to capturing the look of Optimus Prime. In the Paint section of the AC Design menu, make the following color adjustments:
  • Head: blue/white/blue/blue/white/cyan
  • Core: red/blue/white/white/white/cyan
  • Right arm: red/red/white/white/white/cyan
  • Left arm: red/red/white/white/white/cyan
  • Legs: red/blue/white/white/white/cyan
  • All weapons: black/black/grey/black/black/black
  • Avoid using weathering effects on any components and utilize decal layers to achieve precise patterns.

Step 6: Autobot Logo

  • To add the Autobot logo to the core, enter the shared ID code DGSDR3J0A814 for user Notattlemedic.Note that this code is exclusive to the PC version

Step 7: Final touches

  • With these adjustments, you’ll recreate Optimus Prime’s look. Feel free to further explore the game’s customization options to fine-tune the design.

Step 8: Share ID

  • If you want to share your creation or use it cross-platform, see Share ID G105VGFJ2AWA to import save files on the PC version.

Step 9: Play as Optimus Prime

  • Once customization is complete, you can step into the world of Armored Core 6 as the heroic Autobot leader Optimus Prime. Join the battle and show off your creative masterpieces!

These instructions are specific to the PC version of Armored Core 6. Enjoy the thrilling experience of embodying Optimus Prime in the game’s dynamic universe.

trend

Optimus Prime Color

In order to replicate Optimus Prime’s iconic look in Armored Core 6, the right colors and decals are crucial to achieving a beautiful end result. Follow these instructions to get the perfect Optimus Prime color:

head:

Color order: blue/white/blue/blue/white/cyan

nuclear:

Color order: red/blue/white/white/white/cyan

Right arm (R-arm):

Color order: red/red/white/white/white/cyan

Left arm (L arm):

Color order: red/red/white/white/white/cyan

leg:

Color order: red/blue/white/white/white/cyan

All units (weapons):

Color order: black/black/grey/black/black/black

Make sure to avoid applying any weathering effects to any components.

For more complex designs, decal layers can be used to further fine-tune the pattern, allowing for more customization and attention to detail.

An important feature worth highlighting is the inclusion of the Autobot logo on the core, which was implemented by user Notattlemedic (shared ID: DGSDR3J0A814). It’s important to note that this specific code only works on the PC version of the game.

By implementing these color adjustments, players can seamlessly transform their Armored Core units into the legendary Autobot leader Optimus Prime. Now you’re ready to immerse yourself in the thrilling combat of Armored Core 6 as the heroic defender of the Autobots.

Armored Core 6 gameplay

Armored Core VI places a heavy focus on delivering an immersive mech-based vehicle combat experience, inviting players to take on the role of a skilled pilot controlling the powerful mechanized unit known as Armored Core. A unique and fascinating aspect of the game is its extensive customization options, allowing players to carefully customize and enhance their mechs using a variety of parts.

A standout feature of Armored Core VI’s gameplay is the ability for players to equip their mechs with a variety of weapons. Each mech has weapon slots on its arms and two more on its back. This strategic design allows players to strategically arm their mechs, introducing tactical flexibility that will prove crucial in combat.

The game retains the series’ arena concept, employing the so-called “combat capability evaluation process” inherited from its predecessors. This setup provides players with the opportunity to demonstrate and challenge their skills to other players. Successfully completing tasks earns you the in-game currency called points. Credit earnings are subject to achievement of mission objectives and may be adjusted for unmet objectives.

One significant difference from previous games in the series is that Armored Core VI is free from the debt system. In early games, players faced financial risks by failing missions and potentially losing funds. This iteration, however, eliminates those concerns, allowing players to perform missions as often as they want without having to worry about financial hardship.

Armored Core VI: Rubicon Fire reshapes the mech combat game landscape by offering dynamic encounters where players can engage in exciting battles while improving their mechs to suit their personal play style. The game’s adaptive weapons, intricate strategy, and departure from financial penalties create an environment where players can fully immerse themselves in adrenaline-filled combat scenarios, firmly establishing itself as a fresh and engaging entry in the series.

Armored Core 6 trailer

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.