Armored Core 6 Update 1.03 Patch Notes: Fixes and Improvements

Armored Core 6 Updates

The recently released update aims to enhance the overall gaming experience and resolve any existing issues. We strongly recommend that you install the latest updates before starting the game.

Supported platforms:

  • Playstation 4
  • Playstation 5
  • Xbox One
  • Xbox Series X|S
  • steam

Armored Core 6 Update 1.03 Patch Notes and Updates

to add on

  • When watching an online match, an “Exit Watching” option has been added to the menu, allowing viewers to return to the multiplayer room.
  • Added “Chg. Ammunition Consumption” parameter showing “IB-C03W3:NGI 006” Coral Missile Part Spec via Toggle Display.
  • Added “Scan Standby Time” parameter to the head specifications displayed via “Toggle Display”.

Bug fixes

  • Fixed a bug that caused certain enemies or enemy actions to get stuck on terrain during the “Intercept the Red Gun” mission.
  • Fixed a bug in the “Escort Weaponized Mining Ship” mission that caused enemies to stop appearing when the player was standing in a certain location.
  • Fixed a bug that caused defeated enemies to remain visible on the radar during the “Breaking the Karman Line” mission.
  • Fixed a bug that caused certain repeating weapons to miss their target significantly when firing their second round while the tank’s legs were performing a drift turn.
  • Fixed a bug that caused boost to be disabled in certain situations when quadrupedal legs were equipped.
  • Fixed a bug with the left-hand equipped “VP-66LS” laser shotgun that caused a longer than expected delay between firing a charge shot and firing a normal shot again.
  • Fixed a bug where the “VP-60LT” laser turret would not respond to the sub-generator during the “Destroy Weaponized Mining Ship” mission.
  • Fixed a bug that occurred when reloading the “Vvc-700LD” laser drone, which caused the player’s AC direction to be locked to the target, even with target assist disabled.
  • Fixed a bug that caused the expected damage type or reload type in the part specs of certain weapon parts to display incorrect icons.
  • Adjusted the time window in which repair kits can be used while firing certain weapons.
  • Fixed an issue with certain melee weapons causing the “Chg. Attack Power” parameter to display unexpected values ​​in part specs displayed via Toggle Display.
  • Fixed a bug that occurred after firing a charge shot during an assault boost, causing consecutive normal shots to fire unexpectedly.
  • Fixed a bug that caused damage caused by status effects to not be displayed on the HUD.
  • Fixed a bug that caused the game to crash from the AC Data menu in some cases.
  • Due to behavioral issues in photo mode, the “Motion Blur” option has been removed and the “Camera Blur” option has been added.
  • *Note: We plan to restore the motion blur option in a future update.
  • Fixed a bug that would prevent trophies/achievements from being unlocked in some cases if the unlocking requirements involved obtaining parts.
  • *Note: If any of the following trophies/achievements cannot be unlocked, please go to the store menu and sell any parts in the relevant category. Purchasing the part again will trigger the unlock.
  • “Weapons Collector”
  • “External Parts Collector”
  • “Internal Parts Collector”
  • Changed behavior in online match rooms so that players are notified when a match starts, even if they have another menu open (e.g. Rally).
  • Fixed a bug that caused screen transitions to behave incorrectly when launching the game by accepting an online match invitation.
  • Other performance improvements and minor bug fixes.

steam

  • Fixed a bug that occurred when changing screen modes causing the HUD to render incorrectly.
  • Fixed a bug that caused the game to crash when changing graphics settings from the system menu in a multiplayer room.
  • Shared IDs are now recognized when entered in uppercase or lowercase.

Other changes

  • Updated Japanese version of the Data Usage Agreement text.
  • *Note: Once the app is updated, the confirmation screen will appear again for all players.

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Armored Core 6

In 2023, FromSoftware and Bandai Namco Entertainment released Armored Core VI: Rubicon Fire, a highly anticipated mecha-vehicle combat game. This game marks the return of the “Armored Core” series after nearly ten years, and is now available on PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S platforms.

Armored Core VI received positive reviews and was a huge commercial success, particularly on Windows, with 1.3 million units sold. The game’s popularity in Japan is clear, with the PlayStation 5 version becoming the best-selling retail game in its first week, selling 115,393 physical copies, while the PlayStation 4 version came in second with 47,949 copies sold.

“Armored Core 6” is set on the distant planet Rubicon 3. Players can control a customizable mech called Armored Core to perform various missions and explorations. A wide selection of parts and weapons allows players to create their own unique play style, enhancing the appeal of the game.

With fast-paced gameplay, powerful customization options, and impressive visuals, Armored Core 6: Rubicon Fire has earned a reputation as one of the best mech games of all time.

Armored Core 6 gameplay

Armored Core VI focuses on intense mech-based vehicle combat, immersing players in the role of a skilled mech pilot known as Armored Core. The game places a heavy emphasis on customization, allowing players to fine-tune their mechs using a variety of parts to enhance their abilities.

One of the standout features of the game is the wide variety of weapons available for mecha weapons. With one weapon slot on each arm and two weapon slots on the back of the mech, players are free to strategically equip their mech depending on the battle scenario.

Continuing the tradition of previous games, “Armored Core VI” introduces the concept of “arena” through the “Combat Capability Assessment Plan”. Here, players can test their skills and compete with other players. Successful participation will reward players with “OS Tuning” chips, which unlock specific abilities and upgrades. Completing missions earns players in-game currency called points, the amount of which is based on the mission goal and potential deductions for unmet goals.

Unlike earlier games in the series, Armored Core VI does away with the debt system, which previously punished players by docking money for failed missions. In this installment, players can try missions as many times as they want without worrying about losing currency.

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.