Diablo 4 Season of Blood Update 1.2.2 Patch Notes
Gameplay updates
vicious circle
Five new unique rings have been added to the game, one for each profession. These are based on the popular malevolent powers in Seasons of Malevolence, and are immediately available in the Seasonal and Eternal realms.
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Red Ring of Fury (Barbarian Unique Ring)
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After consuming 100 rage points within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Critical Strike will be a critical hit and cause 10-30% (multiple damage) [x] Extra critical damage.
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Tarasha’s Iridescent Ring (Wizard’s Unique Ring)
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Elida’s Ruthless Will (Druid’s Unique Ring)
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Trick Ring (unique ring for thieves)
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Ring of Profane Souls (Necromancer’s Unique Ring)
season of blood
The blood battery activity has been adjusted as follows.
You are watching: Diablo 4 Season of Blood Update 1.2.2 Patch Notes: Fixes and Improvements
BUG fix
season of blood
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Fixed an issue where additional enemies in the Zil Lord boss fight would not be stunned when Zil Lord was staggered.
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Fixed an issue where transformation would not trigger the temporary movement speed bonus.
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Fixed an issue where the ultimate cooldown reduction was not showing when Vampire Power was expected to be in town.
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Fixed an issue where Busy Vampire Power would not reduce the cooldown of charged skills.
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Fixed an issue where the seasonal quests “Fear of War” and “Faith” could be completed without completing Season Journey Chapter 3.
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Fixed an issue where the upgrade buttons for vampire abilities could be interacted with when no new abilities were available, wasting 25 points of Power Blood.
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Fixed an issue where Lord Zil would not respawn if the player re-entered the Boss Arena too soon after respawning.
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Fixed an issue where dodge and non-damage skills could trigger blood spells.
Dungeons and Activities
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Fixed an issue where progress would be blocked when an enemy appeared behind a locked door in Luban’s Rest Dungeon.
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Fixed an issue where monsters could spawn from the Nightmare Portal location after the portal was teleported or destroyed.
Task
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Fixed multiple instances where mission markers could disappear when leaving the area during multiple missions.
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Fixed an issue where Prava and her knights could stop advancing in the area during the Great Search of Kaldim if certain Elites were killed from a distance during the “Kill the Demons Attacking from Above” mission.
Gameplay
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Fixed an issue where Lilith could still launch area attacks after being defeated in the first phase of Echoes of Lilith.
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Fixed an issue where Angel’s Breath or Potions could randomly spawn when Beasts of Ice spawn.
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Fixed an issue where followers could get stuck when traversing back and forth.
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Fixed an issue where Insight would not trigger correctly on training dummies.
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Fixed an issue where Necromancer minions and Druid companions would not attack training dummies.
Accessibility
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Fixed an issue where screen readers would not correctly read life totals above 999.
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Fixed an issue on PS4 where screen readers were unable to read all text in vendor and production displays.
Different kinds
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Fixed an issue where achievements related to the Hateful Choice buff would not trigger correctly.
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Various visual, performance and stability improvements.
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Diablo 4 Season 2
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The second season of Diablo IV is called “Season of Blood” and will launch on October 17, 2023, following “Season of Evil”. During this season, players experience new challenges and adventures in the game. “Blood Season” brings various changes and updates to the game to make players more excited.
This season follows the previous season, Season of the Villain, and continues to build on the evolving storyline and gameplay of Diablo IV. It enhances their overall gaming experience by providing players with the opportunity to explore new content, face new challenges, and collect unique rewards. In the world of Sanctuary, players encounter new enemies, uncover mysteries, and enjoy seasonal features introduced in Season of Blood, providing an engaging and dynamic gaming environment.
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Diablo 4 Season 2 Gameplay
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In Season of Blood, there are some exciting additions to the gameplay. First up, there’s a new questline to explore called “Vampire Power.” You’ll also face five new powerful end-game bosses who give you a better chance of finding specific rare items. But that’s not all. There are some improvements to make the game easier to play.
You can manage your gems more efficiently, and they don’t take up valuable inventory space in your inventory. Additionally, if you earned Paragon Points, Skill Points, Potion Charges, or Obol capacity upgrades through a previous season or character in the main game, these will now carry over to the new season.
They’ve made changes to the way certain effects work in the game, such as vulnerability, super strength, critical damage, and elemental resistances, to make things more interesting. Your collection can now be filtered, making it easier to organize your items. Plus, there’s a cool event called “Blood Harvest” to look forward to, as well as new events and dungeons for you to explore in the game world.
Diablo 4 Season 2 Trailer
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