Escape from Tarkov 14.0.1 Patch Notes
Developers work to enhance Tarkov stability
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Fixed an issue where ammunition penetration and damage calculations were incorrect under certain circumstances;
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Fixed the ability to inspect and modify uninspected armor on the ground;
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Removed display of comprehensive armor component prices on the trading screen;
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Fixed Rogue’s incorrect behavior when defending the Water Treatment Plant building on the lighthouse;
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Reduced the loudness of footsteps on the snow;
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Fixed the issue where some mission conditions could not be completed;
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Fixed an issue that caused the team to load infinitely when playing as a Scav in certain situations;
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Fixed bloom and sun glare visual effects in all locations;
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Swap color correction is now closer to other locations;
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Fixed an issue where the optical sight would not fog up under certain circumstances;
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Fixed an issue where some items could not be picked up, including quest items;
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Fixed an issue with being able to pass through solid obstacles in certain situations;
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Fixed the ability to transfer items displayed in the Hall of Fame for quests;
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Fixed an issue with airdrop loot not being found in raids;
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Added Scav spawn point at Ground Zero location.
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Escape from Tarkov
Escape from Tarkov is a video game still being produced by Battlestate Games for computers running Windows. It’s about a fictional place in Russia called the Novinsk region, where a war is going on between two private military organizations: USEC and BEAR.
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In this game, players compete in tournaments called “Raids.” In these raids, they fight other players and computer-controlled characters to obtain valuable items and try to survive while the goal is to escape the area. It’s all about fighting, collecting stuff and trying to stay alive!
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Escape from Tarkov overview
Developer |
Battlefield game |
Publisher |
Battlefield game |
designer |
Nikita Buyanov |
composer |
Nikita Buyanov |
engine |
Unite |
platform |
Windows |
release |
July 27, 2017 (internal beta) |
school |
first person shooting |
model |
multiplayer game |
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Escape from Tarkov gameplay
Escape from Tarkov is a tough and realistic shooter that combines multiplayer elements. It has three modes: PMC online raid, Scav raid and offline mode. In a raid, players can play alone or in a team, starting from different sides of the map. Their goal is to reach the extraction point on the opposite side, fighting others along the way. Players can find weapons, gear, and armor, and stash loot for later use or sell on the market.
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There is very little information on the screen, and when players die during a raid, they lose everything. Insuring your gear can help with its recovery. Scav raids provide random gear, have a cooldown, and start mid-game. Raid can last from 15 to 45 minutes and can have up to 14 players.
Outside of raids, players can sell unwanted items, make trades, and complete merchant quests. Upgrading your Hideout provides bonuses such as reduced cooldowns, additional experience, and crafting abilities.
The gameplay is similar to military simulation games such as ARMA. Players customize weapons one by one, wear military equipment, and control movement and crouching. Inspecting ammunition requires manual inspection. The game has a health system for injuries that require specific medical supplies. Realistic ballistics and bullet behavior, including ricochet and penetration, are part of the game. Finding items takes time, and each item is displayed individually. Energy and hydration levels must be watched during raids.
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Escape from Tarkov plot
Escape from Tarkov takes place in the fictional city of Tarkov within the Russian Special Economic Zone from 2015 to 2026. The city was shattered by political scandals and business failures. Warring factions control parts of the city, while aggressive locals (called “Scavs”) are in charge of certain areas.
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Players have nine maps to explore, each representing a different part of the abandoned city. These maps include locations such as industrial parks, shopping malls, secret research facilities, military bases, and more. Additional maps are in development, including suburbs, terminals and towns. There are plans to combine open world options across all locations.
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Players can join two PMC factions: USEC and BEAR. USEC focuses on Western firearms, while BEAR prefers Russian firearms. Each has its own merits. The main enemies are Scavs, divided into several types.
Regular Scavs have basic equipment, while Scav Raiders and Bosses are tougher, smarter, and have better equipment. Thieves and cultists are specific groups of Scavs with their own behaviors and equipment. The game developers occasionally change spawn rates and where these factions appear during special events.
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Escape from Tarkov development
Development of Escape from Tarkov began in 2012. Lead developer Nikita Buyanov and her team gained experience working on a previous Absolutsoft game called Contract Wars. Both games are part of what the developers are calling the “Russia 2028” universe. Some team members also have real-world military experience, with one being a former Special Forces operator.
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The developers made the game more realistic by recording real weapon sounds in an abandoned warehouse. Throughout the beta phase, they regularly updated the game, adding new content such as features, maps, characters, and gear. Major updates are sometimes accompanied by a “wipe,” which resets everyone’s progress in the game.
However, there are issues with cheaters and people exchanging in-game currency for real money, which is against the rules of the game. In 2020, the developers took action on this, warning players not to trade expensive items with others in the game. This has led to confusion among players, questioning what is allowed in fair item trading.
Escape from Tarkov trailer
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Category: Gaming