League of Legends
League of Legends, commonly known as LoL, is a popular online game produced by Riot Games. It started in 2009 and is free to play. You can play it on a computer with Windows or macOS. In the game, two teams of five fight each other on a large map.
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Each player controls a character, called a “champion,” that has special abilities. The goal is to destroy the other team’s base, called a “Nexus.” People love League of Legends because it’s easy to pick up, yet challenging to master. The characters, or champions, have different skills and play styles, so there’s a lot to learn.
While many people enjoy playing League of Legends, there are issues with players being mean or rude to each other in the game. Riot Games has tried to address this, but it can still be a problem sometimes. League of Legends is more than just a game.
In the competitive gaming category, eSports is also a big thing. Every year there is a big tournament called the League of Legends World Championship where the best teams from around the world compete. Overall, League of Legends is a fun game that brings people together to play and compete in a huge and exciting world.
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League of Legends 14.3 Patch Notes
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Previously mentioned in the 14.2 notes, we would be introducing Vanguard, Riot’s proprietary anti-cheat software that will be required for all League of Legends and Teamfight Tactics games. However, due to some serious bugs with the client popups we had planned for 14.2 that caused us to delay it by one patch cycle, this change has been rescheduled. Therefore, starting with patch 14.3, we will run a diagnostic check to see if your computer is ready for this update. If not, please check out our troubleshooting guide or contact Player Support. This change also means that we are delaying the release of Vanguard from 14.4 to 14.5 to give players enough time to prepare for this change by installing Vanguard.
If you fail the check initially, it will be rerun later, or you can rerun it manually by clicking the settings icon in the upper right corner and clicking “Check compatibility” under General > Vanguard System Checks.
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This does not mean that Vanguards are activated or available in League of Legends, it is just to give players enough time to prepare before Vanguards become a necessity. For more information, check out our support article on Vanguards.
Windows Minimum Specifications Update
Starting Wednesday, February 21st (Patch 14.4), we will be updating the minimum system requirements to no longer support Windows 7, 8, and 8.1 for all League of Legends and Teamfight Tactics games. In order to maintain game stability and performance, we sometimes need to drop support for older operating systems that are not widely used by players. If you are still playing on these versions of Windows, please consider updating to continue playing. Please see our minimum spec support page for more details.
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Bug fixes and QoL changes
Fast Play
- Fixed a bug that caused some chromas to not display in Quick Play mode.
- Fixed a bug that allowed runes to be edited while in the queue.
- Quick game surrender rules have been corrected.
Bug Fixes
- Fixed a bug that caused the Baron Pit music to not stop playing when leaving the pit.
- Fixed a bug causing the support item Monster Hunter to penalize the calculation of minions executed by that support item.
- Fixed a bug where Kindred’s passive skill would sometimes tag the Hubris statue.
- Fixed a bug causing Briar’s Q to apply 2 stacks of her passive.
- Fixed a bug that caused Aurelion Sol to be able to obtain Stardust stacks from Voidmites.
- Fixed a bug causing Shattered Skies to only affect enemies that were in the same dimension as the player when the item was purchased (looking at you Mordekaiser).
- Fixed a bug causing Summoner healing to cancel an auto-attack in progress.
- Fixed a bug where Zeke’s Convergence could slow down enemies that were supposed to be unaffected by slow and cc effects.
- Fixed a bug where Twisted Fate’s E would not stack with Inhibitors and Nexuses.
- Fixed a bug where Caitlyn was able to fire two headshots while using the Titan Hydra.
- Fixed a bug causing Twitch’s W and Varus’ E to break spell shields earlier than intended.
- Fixed a bug causing Heartsteel to show up in the Skill Speed Up section of the Shop.
- Fixed a bug where Kai’Sa’s basic attack sound would be delayed when consuming 4 Plasma stacks at very high attack speed.
- Fixed a bug causing Grub’s shield to decay after a certain amount of time and not regenerate.
- Fixed a bug causing Cryptbloom’s healing counter to not count the health restored by the item’s owner.
- Fixed a bug that caused the message to appear twice in chat after killing a Rift Herald.
- Fixed a bug causing Malignance’s Ornn item upgrade “Enmity of the Masses” to not have a damage counter.
- Fixed a bug where Void Larvae could be tethered further than intended when their aggro was dispersed.
- Fixed Storm Surge’s “Damage to Heroes” counter only showing damage done by the item’s passive to all enemies, rather than just heroes.
- Fixed a bug causing Hwei’s spellbook to be disabled if he casts a skill outside of maximum range and presses R to cancel while casting.
- Fixed a bug preventing Udyr’s R from triggering Mist of Malice.
- Fixed an issue that prevented players from repurchasing the Shattered Armguards in the Zhonya’s Hourglass component tree view.
- Fixed a bug where Smolder’s E would provide vision to cloaked and camouflaged units for longer if the skill hit them at least once.
- Fixed a bug where Smolder’s Q would repeatedly emit execution VFX when Tryndamere’s health was low and her R was active.
- Fixed a bug where Hullbreaker would not work on simulated attacks (such as Urgot’s W).
- Fixed a bug where Smolder’s shadow would not appear near his recall location after channeling was completed.
- Fixed a bug where Rengar’s basic attack animation would be used while his Q was active and Ravenous Hydra was used.
- Fixed a bug where Orianna’s R VFX would sometimes cause Nocturne to be invisible if cast on it before it came into view.
- Fixed a bug that caused Neeko and Viego to only copy Smolder’s level 1 horn VFX.
- Fixed a bug that caused Smolder to have multiple clipping issues.
- Fixed a bug where Aurelion Sol’s respawn animation would play quickly when his W skill was interrupted by cc.
- Fixed Smolder’s health bar being misaligned during his spawn animation.
- Fixed a bug that prevented certain damage over time effects from activating the Spelldance passive skill.
League of Legends 14.3 Patch Notes Release Date
League of Legends players can look forward to the release of patch 14.3, which will bring new updates and changes to the game. The patch is scheduled to go live on February 7, 2024, with specific times for different regions. It is worth noting that players in EUW, EUN, RU, and TR will experience the patch at 17:00 UTC, while players in other Riot regions will experience the patch at 20:00 UTC.
Patch notes typically detail adjustments to heroes, items, and game mechanics to enhance the overall gaming experience. Players can expect balance adjustments, bug fixes, and possibly new content. The release of Patch 14.3 demonstrates Riot Games’ commitment to keeping League of Legends alive and engaging, ensuring the gaming community is kept up to date with the latest changes and improvements to the popular online multiplayer battle arena.
League of Legends gameplay
In League of Legends, players control powerful “champion” characters in fierce battles on a large map called Summoner’s Rift, where two teams of five players each compete to destroy the other team’s main structure, the Nexus.
Each hero has unique abilities that can be used to fight and help teammates. As the game progresses, the hero will become stronger by gaining experience points and collecting coins. Coins can be used to purchase items to make the hero more powerful.
Players work together to advance toward the enemy base along three different paths, called “routes.” Along the way, they must defeat defensive structures called “turrets” and enemy minions. Minions are small soldiers that help each team by attacking the enemy and defending their own base.
To win, players must coordinate their efforts, strategize, and outwit the opposing team. Matches can last anywhere from 15 minutes to over an hour, depending on how the game progresses.
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League of Legends offers a variety of game modes, including All Random, All Mid Lane (ARAM), and Team Tactics to keep the game fresh and exciting. Overall, League of Legends offers thrilling action and challenges players to work together to showcase their skills in epic battles.
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League of Legends Plot
In League of Legends, the story revolves around the fictional Runeterra, a diverse world filled with unique heroes and rich lore. Previously, players took on the role of a powerful summoner, commanding heroes to fight in the Fields of Justice to prevent a catastrophic war. However, in 2014, Riot Games rebooted the game’s narrative and removed the summoner to avoid creative stagnation.
Now, warriors from different regions of Runeterra gather together for various reasons, fighting for personal goals, honor, or to defend their homes. Each warrior has his own background story, motivations, and connection to the world around him. The world of Runeterra is full of political intrigue, ancient mysteries, and conflicts between different factions.
Although there are no summoners in the current lore, heroes still clash fiercely on Summoner’s Rift and other battlefields. The game’s storyline continues to evolve through the release of new heroes, in-game events, and external media such as comic books and animated series such as Arcane.
Overall, while League of Legends focuses primarily on gameplay, the rich lore and evolving plot provide depth and context for the heroes and their battles, making the world of Runeterra a vibrant and engaging environment for players to explore and immerse themselves in.
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Category: Gaming