Super Mario RPG: Give Me the Key
In Super Mario RPG: Legend of the Seven Stars, the Temple of Belome has a hidden treasure room that provides valuable rewards. To enter this room, you need to obtain certain wealth from the golden dog statue in the temple. Here’s a simple guide:
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Getting to Belome Temple:
- After traveling through the ends of the earth, reach the Temple of Belome as part of the main story.
Find the Golden Dog Statue Room:
- Inside the Temple of Bellome, continue forward until you find a room with a golden dog statue.
- Jump on the statue to tell your fortune, affecting the room next to you. Luck is random, so if you don’t get the right luck, leave the room and try again.
Expected wealth:
- Look for a stamp that says “Sorry, I am now accepting visitors after bedtime.”
- Once you have this treasure, walk off the platform in front of you and into the next room to find the treasure room.
Belome Temple Treasure Room Key:
- After defeating Bellome, enter the next room with a teleporter leading to Monster Town.
- In Monster Town, head towards the first door and you’ll see a golden key above the second building. This is the key to the treasure room.
Press the key:
- Enter the second house in Monstro Town with Chow and Thwomp.
- Talk to Thwomp and it will lift itself into the air before slamming to the ground. Repeat this up to eight times until the key falls to the ground.
- Quickly go out as Mario and get the key. If it disappears, it will respawn above the house, so you can repeat the process.
Inside the treasure room:
- Once you have the key, repeat the steps to get the wealth you need.
- Use the platform to go to the treasure room and give the key to the golden dog guarding the room.
- Inside, you’ll find Frog Coins, Max Mushrooms, Fire Bombs, Four Flower Pieces, and Royal Syrup, which are valuable rewards for a brief period of extra exploration.
How to find temple keys in Super Mario RPG?
The Temple Key is a special item in Super Mario RPG: Legend of the Seven Stars, a game first released in 1996. You can find this key on top of the house in Monster Town. To get it, talk to the friendly Thwomp inside the house multiple times until it drops to the ground. If you continue talking to Thwomp without picking up the key, it may fall off the side of the map, but will return to the roof.
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Once you have the Temple Key, Mario can use it to unlock a special treasure room in the Temple of Belome. This helps because there’s a living, golden statue of Bellome guarding the treasure room, and the Temple Key lets you walk through it and access the treasure inside. The game was recently released on Nintendo Switch in 2023, allowing players to continue enjoying this classic adventure.
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Super Mario RPG
Super Mario RPG: Legend of the Seven Stars is a video game produced by Square and Nintendo in 1996 for the Super Nintendo Entertainment System (SNES). It was the last Mario game for the SNES. The story follows Mario and friends as they try to stop the Blacksmith Gang from breaking into their world and scattering seven star fragments. The game is the first role-playing game in the Mario series and is inspired by Square Enix’s Final Fantasy. In combat, you can take turns fighting enemies with a team of up to three characters.
It was also the first Mario game to feature a 3D environment, adding new exploration and platforming elements. The Super Mario RPG is critically acclaimed for its humor and 3D graphics. It inspired other Mario role-playing games such as Paper Mario and Mario & Luigi. It originally appeared on the SNES, and later on the Wii and Wii U Virtual Consoles, as well as the Super NES Classic Edition. Recently, the remake for Nintendo Switch was released globally on November 17, 2023 and received positive reviews. Join the thought-provoking debate about game mechanics and design on NEWSTARS Education! Our interactive gaming articles encourage gamers to share their insights and innovative ideas for what makes games truly enjoyable and memorable.
game |
Super Mario RPG |
Developer |
square |
Publisher |
Nintendo |
director |
Maekawa Yoshihiko, Fujioka Chihiro |
Producer |
Shigeru Miyamoto |
programmer |
Deep Valley Civilization |
artist |
Hideo Minaba, Kiyofumi Kato, Yuko Hae |
author |
Kensuke Tanabe, Atsushi Teshima |
composer |
Yoko Shimomura |
series |
mario |
engine |
Unity (Nintendo Switch) |
platform |
Super NES, Nintendo Switch |
release date |
SNES: Japan – March 9, 1996; North America – May 13, 1996; Nintendo Switch: WW – November 17, 2023 |
type |
role play |
model |
single player |
Super Mario RPG
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In Super Mario RPG, the gameplay combines elements of classic Mario platformers and traditional Japanese role-playing. The game has two main parts: exploring the world and turn-based combat. When not fighting, the game looks like a 3D platformer, with Mario doing familiar things like hitting question blocks. Unlike some RPGs, there are no sudden battles; you can see enemies on the map and you can only fight them by touching them. This allows you to avoid fights you don’t want.
In the beginning, you control Mario, but your team gradually grows to include up to five characters, each with unique skills. For example, Princess Toadstool can heal, while Geno and Bowser focus on powerful attacks. Combat is turn-based, and you can choose actions such as attacking or using items. The coolest thing is the Action Commands, where you time button presses to make actions more effective. The combination of Mario-style exploration and RPG combat makes Super Mario RPG a unique and fun game.
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Category: Gaming