Super Mario RPG Paratroopa Cliff Location, What’s the Key to Achieve the Best Time in Scale the Cliff?

Super Mario RPG Paratrooper Cliff Location

To reach the Paratrooper Cliff in Super Mario RPG, players should follow these steps:

  • Temple of Belome: First go to the Temple of Belome. Players should jump onto the last statue until it is “hungry” and then the elevator will take them to another room to fight Bellome.

  • Monster Town: After defeating Bellome, the player will reach Monster Town. They should visit the room closest to the entrance and speak to the elder, who will request the help of a paratrooper.

  • Pay 100 gold coins: Players need to return to the entrance of Bellome Temple and pay 100 gold coins to the NPC guarding the spring.

  • Use the Spring: Players should use the spring to return to the final section of the Desert Vortex. Take the north exit and you will reach the cliffside area of ​​Tianya Haijiao.

  • Minigame: Players will encounter a minigame involving paratrooper shells. They should jump on the shells and climb up the cliff. Care is needed because falling means starting over, and the paratrooper leader will remind them to keep trying.

Successful completion of this mission will take the player to the Bean Valley region. The mini-game can be retried later to earn Frog Coins, but it’s important to note that this is a time trial that requires players to move quickly.

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What’s the key to the best time to climb a cliff?

  • In the main story of “Super Mario RPG”, after meeting Sergeant Flatt at the End of the World, you can unlock the mini-game: Climb the Cliff.

  • To access “Cliffs”: select “Ends of the World”, then “High Cliffs” to return to this area. Sergeant Flatt sent out Red Koopas to create a climbing path.

  • Objectives and Rewards: The goal is to climb the cliff within a specific time frame to earn Frog Coins. Faster climbs bring better rewards.

  • Begin the minigame: Time begins not when you touch the first shell, but when you step onto the cliff below. Avoid jumping into the shell above Mario’s head.

  • Platform Challenge: Missing a jump or falling onto the cliff below the first shell requires a restart. Quickly move from the cliff to the first red shell.

  • Jump strategy: Wait for the second cannonball to pass under the cannonball above Mario, then jump to the third cannonball. Repeat this pattern to reach the top.

  • Best Jump: Jump down to the last cannonball to make it rise to the finish line. When it rises, jump to the cliff to find Sergeant Flatt.

  • Time-based rewards: Complete tasks within 11:30 to earn Frog Coins. Climb the cliff within eleven seconds to get the main prize – the Soldier’s Badge.

All in all, getting the best results in Scale The Cliff requires mastering the platforming challenges, launching the mini-games efficiently, and strategically jumping between Red Koopa shells for optimal speed.

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Super Mario RPG

Super Mario RPG: Legend of the Seven Stars is a role-playing video game developed by Square and published by Nintendo in 1996 on the Super Nintendo Entertainment System (SNES). Directed by Chihiro Fujioka and Yoshihiko Maekawa, produced by Shigeru Miyamoto, and with music by Yoko Shimomura, it was the last Mario game on the SNES.

The story follows Mario and his friends as they try to defeat the Blacksmith Gang, who have invaded their world and scattered the seven star fragments of Star Road. It was the first Mario role-playing game, featuring turn-based combat and isometric 3D environments. Critically acclaimed for its humor and graphics, it inspired games such as Paper Mario and Mario & Luigi. The Nintendo Switch remake was released on November 17, 2023 to positive reviews.

Super Mario RPG

Super Mario RPG: Legend of the Seven Stars combines elements of Square’s Final Fantasy series with the familiar Super Mario Bros. platformer. Gameplay revolves around two main aspects: adventure and turn-based combat. The game’s design is reminiscent of traditional Japanese role-playing games (JRPGs).

In the adventure portion, the game adopts an isometric 3D platformer style, showcasing classic Mario features such as hitting question blocks. Unlike typical JRPGs, there are no random enemy encounters. Enemies are visible on the battlefield and will only start combat when Mario makes contact, allowing players to avoid unnecessary fights.

Starting with Mario alone, the team can be expanded to five characters, with up to three characters participating in the battle. Characters like Toadstool, Geno, and Bowser bring unique attacks and abilities to the team. Toadstool Princess focuses on healing, while Geno and Bowser unleash powerful offensive moves. The turn-based combat system includes action commands, the effects of which can be enhanced by pressing timed buttons during attack or defense.

Players can choose options from the combat menu to attack, defend, run, use items, or cast magic. The introduction of action commands, which required timed button presses, became a staple of later Mario role-playing games, adding an interactive layer to the traditional turn-based system.

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