Will Phantom Blade Zero Have Difficulty Options? – Answered

Phantom Blade Zero released a new gameplay trailer during the 2024 Summer Game Fest, and a playable demo was made available at the event. Early speculation suggested that the game might be similar to Soulslike games and play in a similar way. However, the team S-GAME has opened up about the type of game they are developing and what players can expect. Will Phantom Blade Zero have difficulty options? Here is what we know so far.

Does Phantom Blade Zero have difficulty options?

Yes, Phantom Blade Zero will have difficulty options for players to choose from.

Here’s a quick Q&A from game director Soulframe on Twitter/X, where he also confirmed that Phantom Blade Zero is not a Soulslike game. While it’s unclear how deep these difficulty options will be, and whether players will be able to tweak specific aspects of combat and enemy encounters, we’ll likely learn more during preview events and before release.

The director also confirmed that enemies will not respawn after the player dies or interacts with a checkpoint, which, based on the game footage and impressions, is closer to hack-and-slash games like Devil May Cry and Metal Gear Rising: Revengeance.

There are multiple hands-on experiences planned throughout 2024, and Phantom Blade Zero will be available at the following events.

  • ChinaJoy – Shanghai – July 26 to July 29
  • Gamescom – August 21st to 25th
  • Tokyo Game Show – Tokyo – September 28th to September 29th

Action games with difficulty options are nothing new. Even hardcore hack-and-slash games like the Ninja Gaiden series offer difficulty options for novice players to help them get used to the rhythm of combat. Phantom Blade: Zero doesn’t seem to be a game that’s suitable for conservative play styles, and the “combo-driven thrilling combat” looks pretty gorgeous and pretty accessible.

A release date for Phantom Blade Zero has yet to be announced, but the developer has confirmed that it will not be a PlayStation exclusive.

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