Lies of P: Broken Puppet Quest, How to Complete the Broken Puppet Quest?

P’s Lie: Broken Golem Mission

In the game “P’s Lie”, players will encounter a unique mission called “Broken Puppet”. The quest revolves around a puppet who gains self-awareness and curiosity about human emotions. As players progress later in the game, they stumble upon this extraordinary puppet, sparking the opportunity to explore the depths of emotion.

To help the Broken Puppet understand human feelings, players must engage in a series of interactions that express emotions such as sadness, happiness, anger, and more. These interactions form the core of the mission, allowing players to teach the puppets the intricacies of human emotions.

How to complete the Broken Golem mission?

Start the task:

  • After activating the Barren Swamp Stargazer, talk to the Broken Golem in the Barren Swamp area.
  • The puppet will ask you to teach it human emotions, such as sadness or happiness.

Learn gestures:

  • Clapping Hand Gesture: Obtained by giving the portrait of the boy from Geppetto Malum District.
  • Sad Gesture: Earn this by completing Gentleman Julian’s side quest and lying about his wife.
  • Angry Gesture: Found in Chapter 9 of the Clutter Hotel by talking to Antonia in Geppetto’s room upstairs.
  • Happy Gesture: Obtained in Chapter 11 by talking to Test Subject 826 in the outer wall area of ​​the Arc de Triomphe Abbey.

Initial interaction:

  • During the first encounter, you can show the puppet two emotions: sadness and applause.
  • As a reward, you receive a property resistance ampoule and a radiant Ergo fragment.

Progress through missions:

  • Continue the story and learn the rest of the gestures.
  • Once you’ve learned all the gestures, return to the broken puppet.

Second interaction and reward:

  • Show the puppet all four emotions.
  • Obtain the Brilliant Erg Shard and the Darkmoon Moonstone of the Covenant.

Final interaction:

  • Talk to the puppet again.
  • As a reward, the puppet will give you a piece of quartz.

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P’s Lie gameplay

In “The Lie of P,” you play as Pinocchio from a third-person perspective. You explore the city of Kratt, fighting biomechanical enemies using a variety of weapons including swords and axes, while being able to dodge and block attacks.

Pinocchio’s robotic arm can be customized with gadgets like a grappling hook or a flamethrower. Diverse weapon and crafting system offers 30 weapon types and 100 combinations.

The game uses a “lie system” where the player’s choices will affect the storyline, leading to three different endings. Its gameplay style is similar to games like Dark Souls, Bloodborne, and Sekiro, and is often described as “Souls-like.”

P plot lies

In Lies of P, a game inspired by The Adventures of Pinocchio, players control Pinocchio, a unique robotic puppet with the ability to tell lies. The game is set in Krat, a city where golems have rebelled and humanity is in danger.

Pinocchio is tasked with rescuing his creator, Geppetto, who can stop the golem’s uprising. Along the way, he battles puppet enemies, faces an insane organization called the Brotherhood of the Black Rabbit, and deals with a petrifying disease affecting the city.

As the story unfolds, Pinocchio encounters moral dilemmas, including deciding the fate of the mutated Sophia. The ending of the game varies depending on the player’s choices, with possible outcomes such as Geppetto’s dark actions or Pinocchio’s transformation.

A mysterious figure hints at the pursuit of immortality, and a girl in red shoes hints at the mysterious continuation of the Krat story.

P’s Lie trailer

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